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NPC Generator

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Advanced [show]


Eida Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a red vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is lengthy. Her blue unseeing eyes seem to look past you.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the east to a Adventurer, Eida learned a great deal about her father's area of expertise. Cursed with lycanthropy at a very young age, Eida has worked very hard to control her curse. She has drifted from career to career and currently works as a Adventurer.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Flaws: Ugly, Disease. Bonds: Poor, Job, Slave. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Eida Smoothhands, Female Halfling Fighter 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 61 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Investigation +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 500 gp.


Social Check DCs


Oriff Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She stands about 3'11" and wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed scimitar, just in case. Her left leg appears badly burned and disfigured. She keeps her auburn hair in a pixie cut. Her eyes are amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Oriff took refuge in the old dungeon and found the beat up scimitar and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: She is a bit of a kleptomaniac; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Disease. Bonds: Nature, Immigrant. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Oriff Durthane, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 270 gp.


Social Check DCs


Pandjed Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear darkened spectacles and heavy clothing, no matter the weather, and a wedding ring on his right hand. He has white crest. His skin is flawless and his gold eyes scan people very quickly.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Pandjed was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Some 9 years later his spouse died after the birth of his son. Heartbroken, Pandjed never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a detective and was forced into it by his family

Ideals: Disciplined. Bonds: In love, Attractive, Family, Poor. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Pandjed Argenthrixus, Male Dragonborn Warlock 4
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)7 (-2) 19 (+4)18 (+4)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 9000 sp.


Social Check DCs


Erky Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this northern man wears rags and sports a simple walking cane. His tied-back hair is auburn. His eyes are likewise violet. His teeth are white and perfect.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Erky was born in the north. At a young age he loved to build and create. Erky was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erky decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Joker, Persistence. Bonds: Poor, Attractive, Criminal record. Occupation: Carter

Voice: Sore throat, cough

Attributes [hide]

Erky Quillsharpener, Male Gnome Commoner 11
Small (3'5") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 31 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Performance +4, Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 100 pp. Golden yellow topaz (600 gp). Fire opal (1000 gp). Lapis lazuli (4 gp). Carnelian (40 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dentratha Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears green trousers with grey and white striped suspenders. She wears various colorful collared shirts. Her scarlet crest is singed and shortened. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She has all her life been fascinated with writing.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered writing. She has never given up on her writing dream.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Enemies, Religious. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Dentratha Jharthraxyn, Female Dragonborn Druid 8
Medium (6'4") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)17 (+3) 6 (-2)18 (+4)
Skills Intimidation +7, Investigation +6
Senses Passive Perception 8
Languages Common, Infernal, Sylvan, Celestial
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Rose (30 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue tunic with tan highlights, and long violet pants that bunch up around his shoes, and carries rapiers. His golden hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady hazel eyes.

Personality: Aerdeth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Aerdeth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Fighting, Extrovert. Flaws: Ugly, Mundane. Bonds: Military, Rich. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Aerdeth Mellerelel, Male Elf Bard 11
Medium (5'5") Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 20 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)8 (-1) 11 (+0)19 (+4)
Skills Arcana +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2100 gp. Chrysoprase (30 gp). Violet garnet (800 gp). White pearl (60 gp). Deep blue spinel (800 gp). Black pearl (800 gp). Emerald (1600 gp). Iolite (30 gp).


Social Check DCs


Mormo Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is short and silver. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Carpenter business at a young age. A few years later when the east was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Bonds: Religious, Adventurer, Job, Immigrant. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mormo Speed, Male Tiefling Bard 4
Medium (6'0") Tiefling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)17 (+3) 15 (+2)11 (+0)
Skills Persuasion +2, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Halfling, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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