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NPC Generator

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Advanced [show]


Traubon Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his shortbow. He has styled his chestnut hair well, parting it to the left. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Traubon hails from a village terrorized by gnolls. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 8 years.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Opinionated. Bonds: Job, Enemies. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Traubon Caebrek, Male Dwarf Adept 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 59 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 15 (+2)7 (-2)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: Violet garnet (600 gp). Deep green spinel (50 gp). Smoky quartz (30 gp). Black pearl (600 gp). Blue quartz (8 gp). Moss agate (8 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the north. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Greedy. Bonds: Immigrant, Poor. Occupation: Doctor

Voice: Old thin voice

Attributes [hide]

Frederick Sheldon, Male Human Warlock 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 15 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 100 sp.


Social Check DCs


Bardryn Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her chestnut hair is still thick. She wears a mask on her face.

Personality: This woman loves writing and to teach people writing more than just about anything. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was granted psionic powers by her dying brother.

Motivation: Regain custody of her daughter.

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Shepherd

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bardryn Dankil, Female Dwarf Rogue 8
Medium (3'11") Dwarf, Neutral Evil (CR 8)
Armor Class 9
Hit Points 65 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)8 (-1) 14 (+2)11 (+0)
Skills Acrobatics +2, Animal Handling +5
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5

Possessions: 200 gp. Brown-green garnet (110 gp). Rich purple corundum (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ea Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears baggy green pantaloons and a tan scarf. Her red hair is thinning but still full. Her black eyes are passionate and lively.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was taken as a slave by a traveling circus and forced to perform One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety

Ideals: Persistence. Flaws: Secretive. Bonds: Immigrant, Military, Slave. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Ea Carrion, Female Tiefling Wizard 14
Medium (5'3") Tiefling, Chaotic Good (CR 14)
Armor Class 11
Hit Points 82 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 17 (+3)16 (+3)
Skills Arcana +4, Insight +8
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 3000 gp. Carved bone or ivory statuette (50 gp). A delicate silver chain set with a tourmaline (50 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Finely wrought small gold bracelet (50 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver chalice with lapis lazuli gems (120 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Shelly, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. He has a moderate pudge and is not very fit. With a patchy golden beard and wild golden hair. His eyes are brown.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy, self-centered, vain, and jealous.

History: Gerard was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Racist, Selfish. Bonds: Family, Attractive, Job. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Gerard Shelly, Male Human Ranger 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 800 sp.


Social Check DCs


Ohr Read, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy white pantaloons and a green scarf. His white hair is styled in orderly dreadlocks. He has brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Ohr lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid.

Ideals: Athletic, Artistic. Bonds: Adventurer, Has a crush, Family. Occupation: Blacksmith

Voice: Speaks with back of mouth

Attributes [hide]

Ohr Read, Male Half-Orc Bard 2
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp.


Social Check DCs


Tomph Kent, Female Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged woman tends to wear a large white jacket and is in decent physical shape. Her blonde hair is well kept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Tomph enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Gifted from a young age, Tomph studied abroad. After coming to the age of reason, Tomph took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has set out to sabotage the competition.

Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Job, Family. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Tomph Kent, Female Half-Orc Adept 2
Medium (6'2") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 8
Languages Common, Orc, Sylvan, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Half-Plate.


Social Check DCs

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