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NPC Generator

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Advanced [show]


Cecily Beverly, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears silk and lounges about seductively. She wears her white hair up in a very large beehive style do. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: This woman loves painting and to teach people painting more than just about anything. She does not believe in violence as a means to an end. She is a dedicated Gardener but believes her peers are too gung-ho.

History: The child of a Dilettante, who enjoyed hunting, Cecily was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Artistic, Pacifist. Bonds: Attractive, Nature. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Cecily Beverly, Female Human Warlock 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 9 (-1)11 (+0)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 3000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Ozyman Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a deerstalker hat to cover his moderate length auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also has developed a complete distrust of the Engraver profession.

History: When he was but 6 years old his parents immigrated from the west. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. He left for the west, certain he would find work there.

Motivation: A rival would like him out of the picture.

Ideals: Gifted. Bonds: Poor, Immigrant, Criminal record, Job. Occupation: Painter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ozyman Bigheart, Male Halfling Druid 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)9 (-1) 11 (+0)13 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Mella Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears a sleeveless long coat of deep blue leather and dull pastel iron scale mail. Her blonde hair is heavily combed to the left. She has amber eyes.

Personality: Mella is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is compelled to act according to her religious beliefs; and revenge

Ideals: Athletic, Extrovert. Bonds: Adventurer, Religious, Enemies. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Mella Teinithra, Female Elf Warrior 7
Medium (4'11") Elf, Chaotic Neutral (CR 7)
Armor Class 15
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)21 (+5) 14 (+2)7 (-2) 12 (+1)15 (+2)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +8 / 2d8+5, Grapple +5

Possessions: 90000 cp.


Social Check DCs


Gynnie Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this woman prefers to wear red pants and tee shirts. Her auburn hair is lengthy and is close to two feet long. She wears a mask on her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. When she's not drinking or sleeping the drinks off, she's doing music.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She inherited the family business which she has now maintained for 13 years.

Motivation: She is content; and retire the richest woman in the north

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gynnie Goldfound, Female Halfling Warrior 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)6 (-2) 5 (-3)13 (+1)
Skills Medicine -1, Persuasion +3
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Jet (100 gp).


Social Check DCs


Merla Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her golden hair up in a very large beehive style do. Her green eyes are slightly larger than normal.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich southern family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Joker, Fighting. Flaws: Greedy. Bonds: Attractive, Rich. Occupation: Healer

Voice: Dark and ominous

Attributes [hide]

Merla Wildheart, Female Halfling Cleric 8
Small (2'8") Halfling, Neutral Good (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)6 (-2) 10 (+0)15 (+2)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 30 pp. Embroidered and bejeweled glove (3000 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp).


Social Check DCs


Drifting Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red fur is knotted and matted. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She speaks before she thinks and is too direct. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: When she was but 5 years old her parents immigrated from the south. Her parents were killed by orcs in a raid when she was still a young child. The orcs captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Ugly, Impulsive, Insane. Bonds: Criminal record, Immigrant, Enemies. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Drifting Fang, Female Tabaxi Fighter 6
Medium (5'9") Tabaxi, True Neutral (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)18 (+4) 14 (+2)10 (+0)
Skills Arcana +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Celestial, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 110 pp. Azurite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His blonde hair is braided into rings. His half smiles and amber eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the west. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Doctor arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Halfling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Pacifist. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Dondon Copperkettle, Male Halfling Paladin 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Dwarven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Bloodstone (40 gp). Jade (140 gp). White opal (900 gp). 1 Everburning torch. 3 Holy water. 1 Tanglefoot bags. 1 Everburning torch.


Social Check DCs

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