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NPC Generator

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Advanced [show]


Ernest Trowbridge, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man typically wears yellow cloth garments or leather armor. He wears his white hair up in a very large beehive style do. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.

History: He was born at the edge of vast island. Through the years after Ernest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Ernest's mother didn't care for him much, and the feeling was mutual. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is content

Ideals: Artistic. Flaws: Mundane, Antagonistic. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Ernest Trowbridge, Male Half-Elf Monk 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Galinndan Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. His hair is golden and curly. His eyes are green and he is always smoking a pipe.

Personality: Eccentric and domineering, Galinndan will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: He got into the Carpenter business at a young age. He was an apprentice working in his mother's forge. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and expand his business

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Slave, Job. Occupation: Carpenter

Voice: Whispers

Attributes [hide]

Galinndan Wasanthi, Male Elf Warlock 4
Medium (5'2") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: Just what you see.


Social Check DCs


Miles Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a faded coat and loose pants complete with feathered hat. His hair is cut close to his head. His brown eyes dart from person to person.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Miles was born in the north. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker, Persistence. Bonds: Poor, Religious, Nature. Occupation: Shepherd

Voice: Hollow voice

Attributes [hide]

Miles Ariessus, Male Half-Elf Warlock 15
Medium (5'2") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 124 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)17 (+3) 15 (+2)17 (+3)
Skills Sleight of Hand +6, Survival +7
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Ignan, Halfling
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1643333311

Possessions: 400 pp. Red spinel (90 gp). Aquamarine (1600 gp). Azurite (5 gp). 1 Medium magic item.


Social Check DCs


Donella Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is wearing a perfectly clean shirt and pair of pants. She has done her best to style her blonde hair to look like a famous performer. Her brown eyes have a joyful gleam in them most of the time.

Personality: She exudes charisma. She is a tour de force of persuasion. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has never given up on her music dream.

Motivation: To end her boredom; and sabotage a competitor

Ideals: Entrepeneur, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Donella Umbodoben, Female Gnome Monk 10
Small (3'1") Gnome, Chaotic Good (CR 10)
Armor Class 11
Hit Points 70 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 15 (+2)16 (+3)
Skills Persuasion +7, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 15000 sp. Violet garnet (800 gp). Freshwater pearl (12 gp). Citrine (20 gp). Tourmaline (160 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dayereth Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'2" and usually wears his tan robe and has his nunchaku always slung over his shoulder. His right leg appears badly burned and disfigured. His chestnut hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Dayereth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Dayereth was left his mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dayereth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Dayereth Ilphelkiir, Male Elf Warlock 3
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)15 (+2) 17 (+3)18 (+4)
Skills Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp.


Social Check DCs


Ownka Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'2" and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her right hand appears badly burned and disfigured. With bright golden hair. Her face is scarred and worn.

Personality: Calm and collected, she is a well trained Navigator. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Ownka was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: To be a Priest again; and sabotage a competitor

Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Ownka Tickle, Female Half-Orc Warlock 5
Medium (5'2") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)6 (-2) 13 (+1)13 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Golden pearl (150 gp). Carnelian (40 gp).


Social Check DCs


Miles Rodney, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is red, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of southern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.

Motivation: Wants to open a new tavern; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Miles Rodney, Male Human Bard 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 9 (-1)15 (+2) 9 (-1)6 (-2)
Skills History +4, Persuasion +0
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs

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