Dagger Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has done his best to style his white fur to look like a famous performer. His yellow eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He also is a firm believer in the manly ideal.
History: He got into the Performer business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise his children well; and to unite with his sister
Flaws: Impulsive. Bonds: Attractive, Job, Religious, Adventurer, Family. Occupation: Performer
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 6 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +2
Possessions: 4000 sp. Deep blue spinel (900 gp).
Theobald Hampton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear grey tank tops with black pants. His black hair is thinning but still full. He has violet eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a poor family in the city he treasured whatever gifts he got. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Athletic, Logical. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Map Maker
Voice: Can't modulate volume
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Vlorn Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears a tight fitting red shirt and pants. His silver hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the north; and he is wracked by social anxiety
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Junk Dealer
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 sp.
Tricking Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who typically wears pastel cloth garments or leather armor, she is not a threatening figure. Her fur is cut close to her head. Her half smiles and copper eyes are beguiling and draw you in.
Personality: She is overprotective of those who hire her services. She would rather hide behind her crafts than deal with other people.
History: Tricking was born in the north. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To protect her home.
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Attractive, Guardian. Occupation: Performer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Bundrigo Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'3". He very much looks the part of a Navigator. He wears his hair in dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the north his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: Many brigands want him driven away; and he'd like to take his coworkers down a peg
Ideals: Philantrophist, Persistence. Bonds: Job, Enemies, Poor. Occupation: Navigator
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 13)
Armor Class 15
Hit Points 55 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Auran, Terran
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 2000 gp. Lapis lazuli (15 gp). Alexandrite (700 gp). Moonstone (60 gp). Chalcedony (60 gp). Rose (60 gp). Rock crystal (60 gp). Chalcedony (60 gp). Hematite (15 gp). Black pearl (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kody Spaulding, Male Human [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He is portly but not overly obese. His blonde hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has a crush on the local Cook; and he's looking for his big break
Ideals: Professionalism. Flaws: Insomniac. Bonds: Poor, Adventurer, Has a crush. Occupation: Priest
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 45 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 700 gp. Embroidered and bejeweled glove (3000 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold music box (3000 gp).
Jheri Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears light armors faded through time and improper care. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are gold and she is always smoking a pipe.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. Jheri is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Ugly, Secretive. Bonds: Family, Slave. Occupation: Miner
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 5)
Armor Class 8
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 6 (-2) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +6
Possessions: 5000 sp. Black velvet mask with numerous citrines (170 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!
