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NPC Generator

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Advanced [show]


Gell Sheldon, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is still thick. His eyes, though not visible through his cowl, are green.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.

History: He was born a particularly ugly child, much to the horror of his parents. Gell abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Military, Adventurer. Occupation: Butcher

Voice: Uses lots of figures of speech

Attributes [hide]

Gell Sheldon, Male Half-Orc Cleric 7
Medium (5'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 1200 gp. Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Golm Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His whole body is exceptionally muscular. His brown hair is matted, messy, and big. He has several tiny emerald earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Immigrant, Rich, Slave. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Golm Graeme, Male Half-Orc Druid 3
Medium (5'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)8 (-1) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 600 sp.


Social Check DCs


Tenena Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears dark leathers with embroidery. Beneath her clothing is a huge mess of scar tissue. She wears a broad hat to cover her moderate length black hair. She has gleaming, smiling green eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She plays an instrument quite well.

History: Sold as a small child to a slaver, Tenena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was very strict, and drilled into her lessons on being the perfect lady. She has never given up on her writing dream.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Bonds: Slave, Mentor. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tenena Glittergem, Female Gnome Sorcerer 6
Small (3'2") Gnome, Neutral Evil (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)18 (+4) 12 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Auran, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15665300000

Possessions: 1000 gp. Bloodstone (60 gp). Brown-green garnet (120 gp). Red spinel (120 gp). Jade (120 gp).


Social Check DCs


Dagger In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'9" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her long red fur kept up in a rat tail. She is baby faced.

Personality: She likes to make people angry or surprised. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a brothel owner, Dagger was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Criminal record, Mentor. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Dagger In the Wind, Female Tabaxi Fighter 2
Medium (5'9") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 220 gp.


Social Check DCs


Reirak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a grey poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His hair is auburn and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.

History: Born in the west his family was never financially stable. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Poor, Family. Occupation: Miller

Voice: Cold and demanding tone

Attributes [hide]

Reirak Dankil, Male Dwarf Expert 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Bolhild Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a brown shirt with thin yellow vertical stripes and white pants. Her golden hair is cut short with large spiked bangs in the front. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She acts crazy and hedonistic. She is obsessed with a lost civilization.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bolhild took refuge in the large cave and found the beat up shortbow and armor she uses now. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Hedonist. Bonds: Adventurer, Nature, Slave. Occupation: Dilettante

Voice: Smoker's lung

Attributes [hide]

Bolhild Steelfist, Female Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)15 (+2) 16 (+3)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Târz Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is cut short with large spiked bangs in the front. He has gleaming, smiling violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Târz was born with his father's beautiful face. While studying, he fell in love. They married and had a son. He has never given up on his painting dream.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Athletic, Persistence, Artistic. Bonds: Attractive, In love, Has a crush. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Târz Morton, Male Half-Orc Paladin 6
Medium (5'4") Half-Orc, True Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)14 (+2) 12 (+1)9 (-1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Auran, Elven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Blue star sapphire (1600 gp). Peridot (40 gp).


Social Check DCs

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