Heian Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His long black hair reaches down to his waist. He has blue eyes.
Personality: He loves telling others what to do and how they should feel about things. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He got into the Marshal business at a young age. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: A rival would like him out of the picture.
Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Criminal record, Job. Occupation: Marshal
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 15 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Ignan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 200 pp. Fire opal (400 gp). Eye agate (5 gp). Onyx (70 gp). Sardonyx (70 gp). Aquamarine (1300 gp). Star rose quartz (70 gp). Golden yellow topaz (1300 gp). Amethyst (50 gp). Onyx (70 gp). Deep blue spinel (1300 gp).
Burgell Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries a battered whip and tarnished scimitar as well. His hair is blonde and very short. He wears round tiny glasses practically rammed into his face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A powerful brothel owner made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burgell fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and he's repulsed by the pc
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Interpreter
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Adrex Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His crest is black, silky, and of moderate length. His eyes are a pleasant red.
Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adrex is combative with any and all who dare try his patience in the slightest.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Adrex took refuge in the large cave and found the beat up halberd and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Professionalism, Justice. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Jeweler
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
Possessions: Just what you see.
Naeris Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He wears large thick round spectacles.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised in a mountains tribe. A gifted student he started as a Spice Merchant, but he got bored and became a Map Maker. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new map maker responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Avice Rothenel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears professional attire. She has a long blonde ponytail with little hanging trinkets. Her eyes are likewise green.
Personality: She is overprotective of those who hire her services. She is lazy, self-centered, vain, and jealous.
History: Born in the east her family was never financially stable. From her teen years she was always beautiful and desirable, so people have always doted on her. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and many brigands want her driven away
Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Poor, Guardian. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
Olunt Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is renowned for his bright brown suits and hats. His golden hair is lengthy. His eyes are blue and he is always smoking a pipe.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.
Motivation: Wishes to resurrect an old love; and to unite with his sister
Ideals: Gifted. Bonds: Attractive, Job, Family, In love. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 80 gp.
Thorpe Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he very much looks the part of a Fisher. His hair is long and white with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born into a rich family. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 8 years.
Motivation: Wants to open a new tavern.
Flaws: Shy, Fearful. Bonds: Job, Rich. Occupation: Fisher
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Elven
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
Possessions: 4000 sp. Hematite (8 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
