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NPC Generator

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Advanced [show]


Leaf Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a pastel armored body suit, with a simple white line shooting up and back down. She has styled her orange fur well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with her god.

History: She was always a brilliant, if unscrupulous mind. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Her religion dominates her actions.

Ideals: Logical. Flaws: Insane. Bonds: Guardian, Religious. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Leaf Mist, Female Tabaxi Cleric 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 10 (+0)11 (+0) 11 (+0)16 (+3)
Skills Athletics +5, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 380 gp. 1 Small steel mirror.


Social Check DCs


Nija Victory, Female Tiefling [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern woman wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Sold as a small child to a slaver, Nija was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: To clean up the streets.

Ideals: Athletic. Bonds: Rich, Guardian, Religious, Mentor. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Nija Victory, Female Tiefling Warrior 6
Medium (5'4") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)9 (-1) 10 (+0)15 (+2)
Skills Investigation +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 1000 sp. Brown-green garnet (120 gp). Obsidian (16 gp). 1 Minor magic item.


Social Check DCs


Merihim Destiny, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His dark red hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Merihim was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army; and to reunite with his old friends

Bonds: Poor, Attractive, Military, Adventurer, Nature. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Merihim Destiny, Male Tiefling Monk 6
Medium (6'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 5000 sp.


Social Check DCs


Ozyman Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a tight fitting white shirt and pants. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. He keeps his auburn hair in a pixie cut. His ears are large.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: Rich, In love. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Ozyman Wiseacre, Male Halfling Warrior 14
Small (3'3") Halfling, Neutral Good (CR 14)
Armor Class 11
Hit Points 118 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)9 (-1)
Skills Persuasion +4, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Elven, Aquan
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 4000 gp. Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Embroidered and bejeweled glove (2000 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Daar Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'7". She wears a green shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her blue crest is kept up in a ponytail inside a broad hat. Her fierce red eyes like to dwell on things.

Personality: Daar is depressed about a lot of things. She tends to be a nihilist. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born into a rich family. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Daar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it.

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Nature, Rich. Occupation: Courier

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Daar Esstyrlynn, Female Dragonborn Monk 3
Medium (6'7") Dragonborn, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Jet (60 gp). 4 Acid flasks. 1 Everburning torch.


Social Check DCs


Dain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man likes to wear grey tank tops with tan pants. He has a penchant for wearing a ring with an oversized ruby on his right hand. He keeps his long blonde hair kept up in a rat tail. His ears are large.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: He loathes his own lifestyle.

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Addict. Bonds: Rich. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Dain Steelfist, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)11 (+0) 6 (-2)10 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +2

Possessions: 170 gp.


Social Check DCs


Andraste Othronus, Female Elf [Permalink]

Personal [hide]

Description: An older woman who wears baggy tan pantaloons and a red scarf, she is not a threatening figure. She has no hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Andraste was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and meet up once more with her childhood friend

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Poor, Criminal record. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Andraste Othronus, Female Elf Druid 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs

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