Dazzazn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He wears a Stetson hat to cover his moderate length red crest. His gold unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Religious, Mentor. Occupation: Painter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 36 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +6
Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Jeweled anklet (2000 gp).
Nuthra Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a black coat over a white low-cut shirt, and a small hat upon her head. She sports a flattop crest cut. She wears a mask on her face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bowyer. She became a Bowyer soon after.
Motivation: An old rival family wants her found.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Bowyer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Sylvan, Infernal, Terran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
Odo Clifford, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His black hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.
History: When he was but 8 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Shepherd and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Job, Adventurer. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 300 gp. 1 Minor magic item.
Gaaki Cason, Female Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she is well dressed, constantly wearing a white suit, violet shirt, and grey tie. Her golden hair is singed and shortened. Her ears are large.
Personality: She has always had a great fascination with Half-Elven culture. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born in the east her family was never financially stable. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.
Motivation: Half-Elven compassion; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Religious, Poor. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 15)
Armor Class 12
Hit Points 95 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Abyssal, Halfling
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 7000 gp. Black pearl (300 gp). Jet (100 gp). Deep green spinel (100 gp). Sard (70 gp). Deep blue spinel (300 gp). Azurite (14 gp). Star ruby (1100 gp). Azurite (14 gp).
Lucan Othronus, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a robe, a symbol of luck around his neck, and a hand crossbow on his belt. His silver hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He's since become an addict/alcoholic.
Motivation: Money/treasure.
Ideals: Fighting, Optimist, Logical. Flaws: Addict. Bonds: Rich. Occupation: Shipwright
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Edge In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man has a large pastel mantle and cape that has been intricately interwoven into his red robe. He is muscular with a powerful set of arms. He has moderate length gray fur. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his father was called into army service. A few years later when the south was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Military, Immigrant. Occupation: Detective
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 16 (+3) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Cask Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a longbow, but if one is not available she will default to her mace. She has done her best to style her brown fur to look like a famous performer. She is very pretty but has cold, dead eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Cask grew up listening to her father's many stories. Cask abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.
Motivation: She has a crush on the local Priest.
Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Star rose quartz (40 gp). Coral (130 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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