Cora Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: A 3'0" western woman, she wears very tight pants and wife beaters, though occasionally she sports a white coat. Her head has been shaved. Her blue unseeing eyes seem to look past you.
Personality: Cocky and sure of herself, she believes she is the best Barkeep born in the past three hundred years. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Cora was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Barkeep for the past few years.
Motivation: She is greedy; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 gp. Iolite (40 gp).
Verin Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'10". She wears just a green suit, and her gloved hand is found clutching a whip. She has dyed her greying blue hair a little too much giving a sharp blue color. She has several tiny aquamarine earrings on each ear.
Personality: She can speak with the recently deceased. She never wears the same outfit twice, unless she absolutely has to.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She has never given up on her singing dream.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Gifted, Artistic. Bonds: Rich, Nature. Occupation: Spy
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 45 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 11 (+0) | 7 (-2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1200 pp. A delicate silver chain set with a tourmaline (90 gp). Embroidered and bejeweled glove (2000 gp). 1 Medium magic item.
Modean Weary, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a simple green robe with black stripes complete with hood. His hair is short and brown. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Modean was raised in a hard working conservative environment. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult.
Ideals: Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 170 gp.
Rohesia Graham, Female Human [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She carries a battered hand crossbow and tarnished falchion as well. She keeps her white hair in a pixie cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rohesia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting, Joker. Flaws: Shy. Bonds: Slave. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 26000 sp. 1 Minor magic item.
Eleanor Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Mortician. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her hair is white and very short. Her thin eyebrows rest above her beady violet eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a great chef.
History: Born to a Navigator, her mother struggled to pay the bills. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has been saving her money to try and buy her sister's freedom.
Motivation: Find a way to reverse the transformation of her sister; and regain custody of her son
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mortician
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Sylvan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 3000 cp.
Avelina Conway, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a fine chain shirt which she covers with brown colored cloaks and clothing. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She loves telling others what to do and how they should feel about things. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the east. She was taken from her home at a very young age. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Opinionated, Logical. Flaws: Insane. Bonds: Immigrant, Slave. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Kallista Dischord, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears light armors faded through time and improper care. She has a penchant for wearing a ring with an oversized ruby on her left hand. She has no hair. Her white eyes are passionate and lively.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is an amazing painter.
History: Kallista hails from a village terrorized by goblins. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She now mingles about in high society.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Healer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
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