Werydd Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, but even with her fine clothing she looks run-down. She has done her best to style her black hair to look like a famous performer. She wears round tiny glasses practically rammed into her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is afraid of women and trembles around them
History: Werydd was born in the east. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She wants to get laid; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Criminal record, Has a crush. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 7 (-2) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 60 gp. Golden yellow topaz (200 gp). Chalcedony (50 gp). Carnelian (50 gp).
Nagrette Badger, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who wears a white shirt with thin tan vertical stripes and black pants, she is not a threatening figure. Her hair is short and brown. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She loves telling others what to do and how they should feel about things. She has a small toy that she constantly fidgets with.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Brewer, but she got bored and became a Doctor. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: An old rival family wants her found; and to unite with her brother
Ideals: Opinionated. Flaws: Addict, Mundane. Bonds: Job, Family. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 140 gp. 1 Holy water.
Kristryd Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: This woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is muscular with a powerful set of arms. Her black hair is well kept. Her brown unseeing eyes seem to look past you.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people
Ideals: Gifted. Flaws: Disease, Depressed, Racist. Bonds: Religious, Adventurer. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Hobart Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is heavily combed to the left. His eyes are likewise violet.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not trust anyone and sleeps with one eye open.
History: The child of western immigrants he idolized his father. A gifted student he started as a Doctor, but he got bored and became a Butcher. Days after completing his studies, news broke out that his hometown was attacked by drow. Hobart was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Sabotage a competitor.
Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Job, Enemies. Occupation: Butcher
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 22 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is auburn and curly. He wears crescent spectacles with a black brim.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Artistic, Fighting. Flaws: Mundane, Shy, Depressed. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Auran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 5000 cp. Chrysoberyl (140 gp).
Cask Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears a deerstalker hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: Cask hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She comes from a rich southern family. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying brother.
Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Artistic, Gifted. Bonds: Immigrant, Rich. Occupation: Carter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Aquamarine (300 gp). Chalcedony (40 gp). Deep green spinel (110 gp). 1 Masterwork Common Ranged Weapon.
Fragrant Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a lot of dark rich colors, with gold accents. His beige fur has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Philantrophist. Bonds: Attractive, Poor, Adventurer, Mentor. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 5)
Armor Class 15
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: Star rose quartz (50 gp).
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