Melech Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: Overbrimming with self-confidence, Melech isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in the east, but his parents moved at a very young age to the south. Melech was born on a far eastern forest where he grew up under the tutelage of his father, an expert Fletcher. He left for the east, certain he would find work there.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Fletcher
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 33 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Dwarven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 5000 sp. Onyx (20 gp). Tourmaline (150 gp). Chrysoberyl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Himo Holimion, Male Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears a tight fitting blue shirt and pants. He keeps his white hair in a pixie cut. His green eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with lycanthropy at a very young age, Himo has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Enemies, Immigrant. Occupation: Server
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 76 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 3200 gp. Eye agate (9 gp). Alexandrite (600 gp). Rhodochrosite (9 gp).
Mara Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She carries with her a set of scythes on her belt, each one with a opal on the hilt. With wild white hair. She has blue eyes and a violet hat with a brown feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is afraid of women and trembles around them
History: Mara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She took every job she could get her hands on, but the opportunities for Half-Elves in the south were limited. After a long history of fighting, Mara and her spouse have recently divorced.
Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Antagonistic, Shy, Fearful. Bonds: Poor, Immigrant. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 gp.
Olgoth Cromwell, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized white coat. With a patchy chestnut beard and wild chestnut hair. His green eyes are passionate and lively.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. A true patriot, Olgoth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Olgoth was born with his father's beautiful face. In his 14th year, his parents were killed by a illithids raid, leaving Olgoth alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his music dream.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Artistic. Bonds: Military, Attractive, Enemies. Occupation: Crown-heir
Voice: Australian accent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 9)
Armor Class 12
Hit Points 46 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100000 cp. A pair of silk slippers encrusted with tiny pearls. (60 gp).
Altho Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. He sports a flattop hair cut. He wears large thick round spectacles.
Personality: While he acts the brute, he is far gentler than he would appear. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He comes from a rich southern family. As a young adult he joined a group advocating for an improvement in Halfling conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Tiefling compassion; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Rich. Occupation: Body Guard
Voice: Raspy
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 39 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Torgga Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears grey trousers with tan and black striped suspenders. She wears various colorful collared shirts. Her brown hair is lengthy and is close to two feet long. She has brown eyes and a grey hat with a tan feather.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Further she is a bit of a stoner and is frequently out of it.
History: She got into the Bookbinder business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. Her addictions have taken their toll on her wallet, and she has found herself with a great deal of debt owed.
Motivation: She has decided she is irredeemable; and expand her business
Ideals: Gifted. Flaws: Addict. Bonds: Job, Debt, Criminal record. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 260 gp.
Bendoo Wakefield, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She usually wears her white robe and has her scythe always slung over her shoulder. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. She is baby faced.
Personality: She can speak with the recently deceased. She pushes her goals aggressively. She is also a coward if confronted.
History: Bendoo was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Fearful. Bonds: Slave, Poor, Adventurer. Occupation: Unemployed
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 1400 sp. Golden pearl (150 gp). Blue quartz (4 gp). Red garnet (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
