Seven Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple pastel robe with red stripes complete with hood. He has yellow fur. His eyes, though not visible through his cowl, are hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Seven grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable
Flaws: Disease, Selfish. Bonds: Adventurer, Rich, Criminal record. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 11)
Armor Class 12
Hit Points 7 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +6
Possessions: 220 pp.
Nutae Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He exudes charisma. He is a tour de force of persuasion. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised in a island tribe. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To protect his home; and he is greedy
Bonds: Attractive, Rich, Nature, Job, Guardian. Occupation: Masseuse
Voice: Stutters
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 94 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 90 pp. 1 Minor magic item.
Sheggen Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his black hair in a flapper bob. His eyes are a pleasant blue.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with his god.
History: He was born in the north, but his parents moved at a very young age to the west. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Religious, Immigrant. Occupation: Cook
Voice: Slurs words
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 pp. 1 Minor magic item.
Oriax Flair, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'1", this man wears tattered old clothes. His feathered hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Guardian, Rich. Occupation: Blacksmith
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp.
Avelina Lindsey, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her white hair is kept up in a ponytail inside a wide-brimmed hat. She has a dull look in her amber eyes.
Personality: Calm and collected, she is a well trained Stableman. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted from career to career and currently works as a Stableman.
Motivation: Sabotage a competitor; and money/treasure
Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Rich, Job, Attractive. Occupation: Stableman
Voice: Booming voice
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1400 sp.
Murgen Hastings, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears rags and sports a simple walking cane. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Murgen was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Murgen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Murgen. She was always very intelligent and has formed a secret society of specialists.
Motivation: To protect her home; and seeks redemption
Flaws: Secretive. Bonds: Poor, Attractive, Adventurer, Criminal record, Guardian. Occupation: Baker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp.
Anbera Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: This fat eastern woman has a bulbous nose and wears an entirely brown suit with black socks and a vest with buckled shoes. Her skin is also unnaturally pale. She sports brown long hair. Her amber eyes peer out from beneath her broad brown hat.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She believes the world needs to unite to get rid of giants once and for all.
History: Anbera was born into a poor family. Growing up, she dreamt of becoming a Monk, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Monk in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's looking for her big break.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Enemies, Poor. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 88 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 400 gp. Golden pearl (40 gp). Black pearl (900 gp). Jade (40 gp). Chalcedony (70 gp). Chrysoprase (70 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
