Jasmine Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears red leather gloves, a red jacket, and tight pants. She has a hunchback. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. She tend to wears goggles to shield her eyes.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. As long as the job gets done she does not care how it got done.
History: She was born a particularly ugly child, much to the horror of her parents. She went to a religious school and was inspired by the priests there in charitable deeds. She's also a talented Miner, but doesn't like to broadcast it.
Motivation: To be a Miner again; and wants to open a new tavern
Ideals: Passionate, Professionalism. Flaws: Ugly. Bonds: Religious, Job. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 7000 sp. Golden pearl (150 gp). Azurite (4 gp). Black star sapphire (1100 gp).
Lone Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His black fur is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his poetry dream.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Sellsword
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 12)
Armor Class 13
Hit Points 43 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Infernal, Elven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5
Possessions: 4000 gp. Alexandrite (1300 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp). Black pearl (1300 gp). Chrysoprase (40 gp). Amethyst (140 gp).
Halander Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a red coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. His red hair has been sun bleached extensively. His gray unseeing eyes seem to look past you.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a habit of throwing himself into exceedingly dangerous situations.
History: Halander was born in the west. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He struck the Interpreter job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Persistence. Flaws: Disease, Impulsive. Bonds: Debt, Job. Occupation: Interpreter
Voice: Relaxed voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 9
Hit Points 25 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 8 (-1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Sapply Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple tan robe with grey stripes complete with hood. With bright red hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.
Personality: Sapply speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sapply was born in the west. At a young age he loved to build and create. His childhood dream was to be a Jeweler, but he was a colossal failure. He has drifted from career to career and currently works as a Dilettante.
Motivation: To get a good night's sleep; and expand his business
Ideals: Impeccable, Persistence. Flaws: Insomniac. Bonds: Military, Job. Occupation: Dilettante
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 20 (+5) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 46000 sp.
Ovak Trowbridge, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a fancy white dress, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. With wild blonde hair. She tend to wears goggles to shield her eyes.
Personality: Cocky and sure of herself, she believes she is the best Sailor born in the past three hundred years. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to loving parents in a slum to the west. She was an apprentice working in her father's forge. In the meantime she has taken over work as a Sailor and occasionally as a mercenary.
Motivation: She wants nothing more than to rejoin the army; and she's looking for her big break
Ideals: Gifted. Bonds: Attractive, Job, Poor, Adventurer, Military. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. 1 Darkwood Buckler.
Meena Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a well pressed and immaculate suit (or dress). She wears her hair in dreadlocks. Her eyes are hazel and catlike.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She comes from a rich southern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She moves from town to town, unable to find a place to settle.
Motivation: Wants her loneliness to end; and she's attracted to the pc
Flaws: Antagonistic. Bonds: Job, Rich, Immigrant, Has a crush. Occupation: Tailor
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 37 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Goblin
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 300 gp. Large well-done wool tapestry (300 gp).
Ulfgar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears skinny pants and wears a grey and pastel robe with the hood down. His hair is short and black. His amber eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Ulfgar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Tanner
Voice: Uses sign language
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1400 sp.
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