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Gimble Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tan trousers with brown and yellow striped suspenders. He wears various colorful collared shirts. His chestnut hair is kept up in a ponytail inside a broad hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gimble was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Justice, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Gimble Ironhide, Male Gnome Bard 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +0, Arcana +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kathra Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears suspenders and brown workpants. Her shirt is blue, and she wears a heavy brown leather apron most of the time, and carries hammers. Her silver hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She seems to be bored by most things.

Ideals: Fighting. Flaws: Shy, Antagonistic, Mundane. Bonds: Nature. Occupation: Courier

Voice: Timid voice

Attributes [hide]

Kathra Durthane, Female Dwarf Adept 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 89 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)16 (+3) 11 (+0)7 (-2)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Celestial, Draconic
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tyna Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears red robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her scythe. Her long chestnut hair reaches down to her waist. This brown eyed southerner is not easily forgotten.

Personality: She has always had a great fascination with Gnomish culture. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved out west to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable

Ideals: Gifted. Flaws: Racist, Insane. Bonds: Criminal record. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Tyna Shadowquick, Female Halfling Cleric 4
Small (2'9") Halfling, Neutral Evil (CR 4)
Armor Class 16
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Raymond Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His golden hair is lengthy. His eyes are green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He got into the Mercenary business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Ideals: Athletic. Bonds: Job, Military, Nature, Family. Occupation: Mercenary

Voice: Timid voice

Attributes [hide]

Raymond Ariessus, Male Half-Elf Commoner 5
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)9 (-1) 16 (+3)12 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp. Pink pearl (80 gp). Deep blue spinel (1600 gp). Blue quartz (5 gp). Sard (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and is wearing a long, blue cloak. He sports a flattop hair cut. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Regain custody of his son; and he wants to meet his childhood hero

Ideals: Persistence. Flaws: Antagonistic, Racist. Bonds: Adventurer, Family. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Fonkin Ironhide, Male Gnome Cleric 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Dain Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man wears grey painted combat armor at almost all times. His black hair is styled in orderly dreadlocks. He has a dull look in his brown eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Joker. Bonds: Attractive, Rich, Immigrant. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dain Brazzik, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 3000 cp. Sard (70 gp). Deep blue spinel (500 gp). 1 Banded mail.


Social Check DCs


Einkil Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his brown robe and has his pickaxe always slung over his shoulder. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He dislikes all the random violence that takes place in the east. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Seamstress, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.

Motivation: To reunite with his absent mother.

Ideals: Pacifist. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Einkil Ungart, Male Dwarf Adept 4
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 400 gp. Red-brown spinel (160 gp). Azurite (16 gp). Blue quartz (16 gp). 2 Antitoxin. 7 Acid flasks. 2 Antitoxin. 2 Holy water.


Social Check DCs

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