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Advanced [show]


Zagga Kimberley, Female Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is brown, silky, and of moderate length. She wears a mask on her face.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Zagga is combative with any and all who dare try her patience in the slightest.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Cursed with a spirit at a very young age, Zagga has worked very hard to control her curse. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is currently in port desperately looking for someone to get her out; and she is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Shy, Disease. Bonds: Attractive, Slave. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Zagga Kimberley, Female Half-Orc Sorcerer 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 39 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Lapis lazuli (15 gp). Chrysoprase (40 gp). Malachite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her moppish blonde hair is in a traditional bowl cut. Her amber eyes lackadaisically let the world flow into them.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the west to a Courier, Sarah learned a great deal about her father's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a Courier soon after.

Motivation: She is currently in port desperately looking for someone to get her out; and she feels kind of lost in life

Ideals: Justice. Flaws: Depressed. Bonds: Job, Mentor, Slave. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Sarah Tealeaf, Female Half-Elf Expert 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Windy In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is dressed in earthy colors with a brown and black handkerchief worn on his left side. His fur is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Poor, Attractive, Adventurer. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Windy In the Morning, Male Tabaxi Sorcerer 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 47 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +7, Medicine +5
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears a well pressed and immaculate suit (or dress). His right leg appears badly burned and disfigured. His white fur is lengthy and is close to two feet long. This green eyed southerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Secretive, Antagonistic. Bonds: Debt. Occupation: Bookbinder

Voice: Pirate accent

Attributes [hide]

Flask In the Morning, Male Tabaxi Cleric 10
Medium (6'0") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Intimidation +7, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mialee Loccisano, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a yellow costume with the symbols of strength on her torso. Her chestnut hair is lengthy. She has several tiny jet earrings on each ear.

Personality: She is overprotective of those who hire her services. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a pair of adventurers, Mialee grew up listening to her mother's many stories. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is unsatisfied with her job; and further expansion of business

Bonds: Rich, Guardian, Job, Adventurer, Mentor. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Mialee Loccisano, Female Half-Elf Expert 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)16 (+3) 11 (+0)9 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Draconic, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Dara Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She likes to wear violet tank tops with grey skirt. Her chestnut hair is heavily combed to the left. She has hazel eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She invites people to come help in her community garden.

History: She was raised in a mountains tribe. She moved from fad to fad and when she turned 15 she discovered dancing. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and wants to work out more often

Ideals: Athletic, Impeccable, Philantrophist, Artistic. Bonds: Nature. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Dara Ilphelkiir, Female Half-Elf Warrior 14
Medium (5'6") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 66 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)13 (+1) 12 (+1)10 (+0)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnome
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1

Possessions: 2000 gp. Moonstone (30 gp). Blue sapphire (1500 gp). Brown-green garnet (80 gp). Sard (30 gp). Chalcedony (30 gp). Malachite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white cloak and cross-gartered brown stockings. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. She wears an eyepatch.

Personality: Euphemia is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Architect, who enjoyed hunting, Euphemia was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Halflings in the north were limited. Since then, she has sought to make the best of life.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Euphemia Fastfoot, Female Halfling Aristocrat 10
Small (2'11") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 47 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 7000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold and topaz bottle stopper cork (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs

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