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Advanced [show]


Kyle Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is bristling with hidden weapons, mostly greatswords and lances. He wears his red hair down. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Kyle enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He got into the Cook business at a young age. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kyle grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kyle. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Shy, Hedonist. Bonds: Attractive, Criminal record, Job. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Kyle Windsor, Male Human Barbarian 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 20 gp.


Social Check DCs


Vanuath Nailo, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many black ritualistic tattoos. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is drawn into a tight pony tail with a card scrunchie. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vanuath took refuge in the old dungeon and found the beat up longsword and armor he uses now. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Attractive, Nature. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Vanuath Nailo, Male Elf Warlock 13
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 50 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)18 (+4) 11 (+0)13 (+1)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran, Druidic, Gnome
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16433333110

Possessions: 900 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold cup set with emeralds (12000 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ootah Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: A 5'8" northern woman, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her brown hair is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Gifted. Flaws: Ugly, Shy, Racist. Occupation: Fletcher

Voice: Russian accent

Attributes [hide]

Ootah Langley, Female Half-Orc Expert 7
Medium (5'8") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Hobart Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His blonde hair is singed and shortened. He has a dull look in his blue eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a Banker, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Racist, Antagonistic, PTSD. Bonds: Poor. Occupation: Adventurer

Voice: Farmer accent

Attributes [hide]

Hobart Thorngage, Male Halfling Wizard 11
Small (2'10") Halfling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 60 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Goblin, Draconic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 3100 gp. Rock crystal (30 gp). Onyx (30 gp). Jasper (30 gp). Jasper (30 gp). Blue quartz (8 gp). Tourmaline (90 gp).


Social Check DCs


Lance Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. He is bald on top and has large black tufts of hair around his ears. His eyes are a pleasant amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Lance lived on a farm with his father, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Find a way to reverse the transformation of his sister; and to protect his home

Ideals: Philantrophist. Flaws: Ugly. Bonds: Family, Military, Guardian. Occupation: Scribe

Voice: Squeaky

Attributes [hide]

Lance Tatum, Male Human Sorcerer 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Onyx (20 gp).


Social Check DCs


Egelina Hallewell, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed crossbow, just in case. She has slicked back blonde hair. She has a dull look in her amber eyes.

Personality: Egelina wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She has a small toy that she constantly fidgets with.

History: Born in the north to a Bather, Egelina learned a great deal about her mother's area of expertise. Like her mother and her sister before her, after school she went straight into learning to become a Bather. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand her business

Ideals: Disciplined, Fighting. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Egelina Hallewell, Female Human Rogue 11
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 30 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)6 (-2) 9 (-1)10 (+0)
Skills Persuasion +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He is well dressed, constantly wearing a brown suit, violet shirt, and tan tie. His blonde hair is singed and shortened. He wears an eyepatch.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a necromancer, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Dilettante, but he got bored and became a Cartwright. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Mentor, Job. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Frederick Staurheim, Male Human Fighter 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Golden yellow topaz (200 gp). Pink pearl (50 gp). Star rose quartz (40 gp). 1 Minor magic item.


Social Check DCs

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