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Skamos Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears many layers of old clothing at all times. His hair, while still mostly blue, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Skamos studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skamos fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Fighting. Flaws: Ugly, Insane, Cynical. Bonds: Poor. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Skamos Tragedy, Male Tiefling Cleric 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Aelar Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His hair is auburn and very short. His green eyes lackadaisically let the world flow into them.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Aelar grew up listening to his father's many stories. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aelar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Adventurer. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Aelar Amastacia, Male Elf Paladin 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1600 sp.


Social Check DCs


Geoffrey Reed, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He has a red handlebar mustache and slicked back red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of giants once and for all.

History: Geoffrey was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has set out to sabotage the competition.

Motivation: A deep hatred of giants.

Ideals: Athletic. Bonds: Attractive, Enemies, Job, Immigrant. Occupation: Servant

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Reed, Male Human Paladin 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp.


Social Check DCs


Ur-Edin Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He typically wears white cloth garments or leather armor. His whole body is exceptionally muscular. His black hair is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Ur-Edin has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Immigrant, Enemies. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Ur-Edin Branson, Male Half-Orc Barbarian 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 600 gp. Brown-green garnet (100 gp). Deep green spinel (100 gp). Azurite (7 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aline Adley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is typically in her Bowyer uniform. Her hair is white and very short. Her brown eyes lackadaisically let the world flow into them.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She also hits on women, regardless of circumstances.

History: She was born blind and as such lacked many opportunities for work. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bowyer work with an outfit from a few towns over. Bowyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: She is unsatisfied with her job.

Ideals: Disciplined. Flaws: Disease. Bonds: Job, Immigrant, Has a crush. Occupation: Bowyer

Voice: Rolls R's

Attributes [hide]

Aline Adley, Female Human Druid 11
Medium (5'9") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Survival +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1800 gp. Red spinel (50 gp). Lapis lazuli (15 gp).


Social Check DCs


Zepar Fealty, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a green armored body suit, with a simple tan line shooting up and back down. His hair is cut close to his head. His half smiles and silver eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Zepar and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and many drow want him driven away

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Attractive. Occupation: Dyer

Voice: Excited and jittery

Attributes [hide]

Zepar Fealty, Male Tiefling Expert 8
Medium (6'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 18 (+4)15 (+2)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears a Stetson hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.

History: Mindartis was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mindartis Iranapha, Male Elf Bard 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs

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