Mary Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear yellow pants and tee shirts. Her skin is fair and her fingers are delicate and long. Her blonde hair is singed and shortened. This brown eyed easterner is not easily forgotten.
Personality: Always inclined to offer people food she seems plenty friendly. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in the east to a Unemployed, Mary learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She became a Unemployed soon after.
Motivation: Further expansion of business; and balancing her hectic life and new unemployed responsibilities is difficult
Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 100 gp. Alexandrite (300 gp). Blue quartz (12 gp). Fire opal (400 gp). Black pearl (300 gp).
Quelenna Simmons, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a violet collared shirt and yellow skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her moppish golden hair is in a traditional bowl cut. Her brown eyes are slightly larger than normal.
Personality: She acts crazy and hedonistic. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the south to a Fisher, Quelenna learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She ran away from her former home and has been making her living as a Fisher for the past few years.
Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg
Ideals: Persistence. Flaws: Hedonist. Bonds: Religious, Job, Adventurer. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 10
Hit Points 29 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Gnome, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
Possessions: 900 gp. Embroidered and bejeweled glove (4000 gp). Solid gold idol (200 gp). 1 Minor magic item.
Bilbron Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He wears tan leather gloves, a tan jacket, and tight pants, and his gloved hand is found clutching a greatsword. His golden hair is slicked back into a classic pompadour. His eyes are amber.
Personality: Calm and collected, he is a well trained Tanner. He uses divination through singing.
History: Born in the east to a Tanner, Bilbron learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Further expansion of business.
Ideals: Gifted, Justice. Bonds: Job, In love. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Amber (120 gp). Eye agate (15 gp). Silver pearl (120 gp). Moss agate (15 gp).
Sarah Clayden, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She very much looks the part of a Mercenary. She is bald on top and has large golden tufts of hair around her ears. Her fierce violet eyes like to dwell on things.
Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. She has a small toy that she constantly fidgets with.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Assassin, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: To be a Assassin again; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Job, Rich. Occupation: Mercenary
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 600 sp.
Mozikth Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His copper crest is kept up in a ponytail inside a broad hat. His red eyes dart from person to person to random spaces in the air.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mozikth is combative with any and all who dare try his patience in the slightest.
History: Mozikth was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Navigator
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 60000 cp. Pink pearl (40 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item.
Bilbron Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His silver hair is thinning but still full. His eyes are blue and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Bilbron lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Many drow want him driven away; and human compassion
Ideals: Athletic. Flaws: Racist. Bonds: Rich, Family, Enemies. Occupation: Scribe
Voice: American accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 38 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.
Frederick Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is slicked back into a classic pompadour. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born at the edge of vast desert. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Slave Trader.
Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it
Bonds: Rich, Job, Enemies, Nature, Attractive. Occupation: Slave Trader
Voice: Smooth and feminine
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 6 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 200 sp. A miniature golden chest with tiny emeralds lining the top (30 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
