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NPC Generator

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Advanced [show]


Mara Bulsara, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a violet coat over a black low-cut shirt, and a wide-brimmed hat upon her head. She has done her best to style her blonde hair to look like a famous performer. Her green eyes have a joyful gleam in them most of the time.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She plays an instrument quite well.

History: When she was but 5 years old her parents immigrated from the east. She was an apprentice working in her mother's forge. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Artistic. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mara Bulsara, Female Half-Elf Rogue 3
Medium (5'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 10 (+0)10 (+0)
Skills Athletics +3, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cloak In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His lavender fur is matted, messy, and big. His yellow eyes lackadaisically let the world flow into them.

Personality: Cloak wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Immigrant. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Cloak In Woods, Male Tabaxi Wizard 7
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444321000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrin Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Layabout, and he perpetually has his quarterstaff ready. His black crest is matted, messy, and big. His gold eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a ruthless business man, a trait he acquired from his mother.

History: He got into the Layabout business at a young age. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Layabout for the past few years.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Job. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Patrin Sumnarghthrysh, Male Dragonborn Aristocrat 9
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uzza Sadness, Female Tiefling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has a moderate pudge and is not very fit. Her brown hair is singed and shortened. Her black eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, she prefers to meditate than take action. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Uzza grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Fletcher

Voice: Switch between two voices

Attributes [hide]

Uzza Sadness, Female Tiefling Commoner 6
Medium (5'6") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Animal Handling +2, History +6
Senses Passive Perception 9
Languages Common, Auran, Abyssal, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 800 gp.


Social Check DCs


Stacee Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears red painted combat armor at almost all times. Beneath her clothing is a huge mess of scar tissue. Her hair is chestnut and very short. Her eyes are amber and she is always smoking a pipe.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not believe in violence as a means to an end. She is a dedicated Butcher but believes her peers are too gung-ho.

History: Sold as a small child to a wizard, Stacee was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was taken from her home at a very young age. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Pacifist. Bonds: Slave, Mentor. Occupation: Butcher

Voice: Spanish accent

Attributes [hide]

Stacee Shadowquick, Female Halfling Commoner 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 17 (+3)11 (+0) 17 (+3)12 (+1)
Skills Persuasion +4, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Millicent Eathalena, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow feathered hat and yellow clothes, and carries longswords. Her white hair is lengthy. She has gleaming, smiling blue eyes.

Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born blind and as such lacked many opportunities for work. She went to a religious school and was inspired by the priests there in charitable deeds. Recently she has begun working with bootleggers and crooks.

Motivation: She wants nothing more than to rejoin the army; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Religious, Criminal record, Military. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Millicent Eathalena, Female Half-Elf Bard 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)11 (+0) 17 (+3)15 (+2)
Skills Insight +6, Investigation +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 300 gp.


Social Check DCs


Boddynock Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue vest and prefers yellow and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large auburn tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in a small desert village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Criminal record. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Boddynock Ironhide, Male Gnome Expert 10
Small (3'3") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 35 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 11 (+0)14 (+2) 10 (+0)14 (+2)
Skills Investigation +6, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1900 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs

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