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NPC Generator

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Advanced [show]


Cloud Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her feathered hat is riddled with cuts and holes. She tend to wears goggles to shield her eyes.

Personality: Calm and collected, she is a well trained Engraver. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Carpenter, but she was a colossal failure. She inherited the family business which she has now maintained for 6 years.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Engraver

Voice: Spits words with contempt

Attributes [hide]

Cloud Plume, Female Tabaxi Cleric 6
Medium (6'3") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 7 (-2)8 (-1)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Aquamarine (1200 gp). Red spinel (90 gp). Black pearl (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fighting clothing, which leaves very little to the imagination. She has red fur. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Emerald lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She has since lost track of the people in her past.

Motivation: To unite with her sister; and many illithids want her driven away

Ideals: Fighting, Athletic. Bonds: Attractive, Enemies, Family. Occupation: Unemployed

Voice: Jittery and nervous

Attributes [hide]

Emerald In the Wind, Female Tabaxi Bard 7
Medium (5'3") Tabaxi, True Neutral (CR 7)
Armor Class 10
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp.


Social Check DCs


Tanglar Harper, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tight fitting white shirt and pants. His chestnut hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with singing.

History: The child of a Animal Trainer, who enjoyed hunting, Tanglar was taken on many hunting expeditions. Tanglar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Nature, Adventurer. Occupation: Junk Dealer

Voice: Creaky witch voice

Attributes [hide]

Tanglar Harper, Male Half-Orc Wizard 4
Medium (5'3") Half-Orc, Neutral Good (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)6 (-2) 5 (-3)7 (-2)
Skills Acrobatics +2, Medicine -1
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 38000 sp. Solid gold idol (700 gp). 1 Minor magic item.


Social Check DCs


Markosian Chance, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a long, black cloak. Her silver hair has been sun bleached extensively. She has several tiny jet earrings on each ear.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the east, but her parents moved at a very young age to the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and obtaining odd cultural dwarven artifacts is her passion

Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Markosian Chance, Female Tiefling Barbarian 2
Medium (5'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills History +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial, Orc, Infernal, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 210 gp. 1 Chain shirt.


Social Check DCs


Nutae Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a yellow scarf. His long red hair reaches down to his waist. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Barrister, his father struggled to pay the bills. Cursed with lycanthropy at a very young age, Nutae has worked very hard to control his curse. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Entrepeneur. Flaws: Addict, Disease. Bonds: Poor. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Nutae Dalanthan, Male Elf Expert 5
Medium (5'1") Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)10 (+0) 4 (-3)15 (+2)
Skills Athletics +4, Stealth +7
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7

Possessions: 100 pp.


Social Check DCs


Kiirith Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants, and he perpetually has his pickaxe ready. His long black crest is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Philantrophist. Flaws: Shy, Disease. Bonds: Rich. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Kiirith Wivvyrholdalphiax, Male Dragonborn Paladin 17
Medium (6'7") Dragonborn, True Neutral (CR 17)
Armor Class 12
Hit Points 94 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)12 (+1) 14 (+2)14 (+2)
Skills Acrobatics +8, Athletics +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602221

Possessions: 1300 pp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Cloth of gold vestments (60 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (60 gp). Old masterpiece painting (1300 gp). Embroidered and bejeweled glove (2000 gp). Silver chalice with lapis lazuli gems (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Lance Myerscough, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He has black hair. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Lance is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Justice. Flaws: Emotional. Bonds: Rich, Attractive, Guardian. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Lance Myerscough, Male Human Aristocrat 11
Medium (6'0") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 74 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2900 gp. Obsidian (9 gp). Eye agate (9 gp). Sardonyx (60 gp). Bloodstone (60 gp). Black pearl (1500 gp). Carnelian (60 gp). Bloodstone (60 gp). Malachite (9 gp). Smoky quartz (60 gp). Jasper (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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