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Advanced [show]


Purah Lust, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her brown hair has been sun bleached extensively. Her skin is flawless and her red eyes scan people very quickly.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father was a mechanic, and taught her how to fix just about anything. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Purah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Persistence. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Carpenter

Voice: Ums and uhs a lot

Attributes [hide]

Purah Lust, Female Tiefling Ranger 11
Medium (5'5") Tiefling, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: Eye agate (5 gp). Brown-green garnet (70 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Jade (70 gp). Blue sapphire (400 gp).


Social Check DCs


Sindri Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of nunchakus on his belt, each one with a opal on the hilt. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He exudes charisma. He is a tour de force of persuasion. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sindri Tarkelby, Male Gnome Aristocrat 1
Small (3'3") Gnome, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 17 (+3)9 (-1) 10 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: Obsidian (8 gp).


Social Check DCs


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear brown clothing when he does not wear armor. His white fur is greasy and uncared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Dagger does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Dagger was left his father's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He is content.

Flaws: Ugly, Addict, Mundane, Depressed. Bonds: Military. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Dagger Wind, Male Tabaxi Rogue 1
Medium (6'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp. Moonstone (60 gp).


Social Check DCs


Edge Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a brown suit, blue shirt, and grey tie. His fur is black, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He will rave to anyone who will listen. He is a font of random trivia from the lore and stories he has discovered

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Edge fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Edge Of Clay, Male Tabaxi Warrior 7
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)15 (+2) 12 (+1)20 (+5)
Skills Deception +8, Insight +4
Senses Passive Perception 11
Languages Common, Aquan, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Naamah Despair, Female Tiefling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a robe, a symbol of magic around her neck, and a sickle on her belt. Her long silver hair is drawn into a two foot long braid. She is baby faced.

Personality: She is witty, but her monotone delivery comes off as unnerving When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved out west to avoid the crime she committed. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she is a bit of a kleptomaniac

Ideals: Fighting, Joker. Flaws: Insane, Disease. Bonds: Criminal record. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Naamah Despair, Female Tiefling Ranger 8
Medium (4'10") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 31 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)14 (+2) 13 (+1)16 (+3)
Skills History +5, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp. Peridot (60 gp). Deep blue spinel (1500 gp). Smoky quartz (60 gp). Jasper (60 gp). Black pearl (1500 gp).


Social Check DCs


Myria Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her silver hair is thinning but still full. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a pair of adventurers, Myria grew up listening to her mother's many stories. After coming to the age of reason, Myria took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Myria Wildheart, Female Halfling Barbarian 13
Small (2'11") Halfling, Lawful Evil (CR 13)
Armor Class 13
Hit Points 141 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 18 (+4)11 (+0)
Skills Arcana +5, Survival +8
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 900 pp. Rock crystal (70 gp). Deep green spinel (90 gp). Silver pearl (90 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). Moss agate (5 gp). Moonstone (70 gp). Eye agate (5 gp). Chalcedony (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paymon Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of glaives, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are gold and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His job bores him to no end. He has decided to make it more interesting.

History: Paymon was born the youngest of three triplets. Paymon was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Paymon decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Ideals: Fighting, Disciplined. Bonds: Adventurer, Criminal record, Family. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Paymon Muse, Male Tiefling Cleric 3
Medium (5'10") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 6 (-2)16 (+3)
Skills Intimidation +5
Senses Passive Perception 8
Languages Common, Giant, Gnoll, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs

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