Prosperine Divinity, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears very tight pants and wife beaters, though occasionally she sports a black coat and is in decent physical shape. Her chestnut hair is drawn into a tight pony tail with a card scrunchie. Her silver eyes lackadaisically let the world flow into them.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born to a pair of adventurers, Prosperine grew up listening to her father's many stories. She dropped out of school before completing her studies. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Wants to open a new tavern; and she wants to meet her childhood hero
Ideals: Optimist, Logical. Bonds: Slave, Adventurer, Job. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 10000 cp. Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gorga Clifton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a tight fitting black shirt and pants. Her head has been shaved. She has a tattooed face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is an amazing painter.
History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. She has achieved small success as a Spice Merchant.
Motivation: Wants to work out more often; and further expansion of business
Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Spice Merchant
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 80 gp.
Therlin Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears grey trousers with green and grey striped suspenders. She wears various colorful collared shirts. She is an epitome of beauty. Her chestnut hair is still thick. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Therlin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Therlin. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: She has decided she is irredeemable; and a need for knowledge about a nearby landmark
Ideals: Joker. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 9000 cp.
Rohesia Spalding, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears baggy grey pantaloons and a tan scarf. Her moppish red hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Shepherd first and foremost. She believes firmly that knowledge should be universal. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Brilliant and gifted she never wanted to apply herself. She now owns her own business.
Motivation: Sabotage a competitor.
Ideals: Athletic, Gifted. Bonds: Job, Rich, Military. Occupation: Shepherd
Voice: Breathy voice
Attributes [hide]
Medium (4'8") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Healer’s kit.
Thamuz Gift, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black costume with the symbols of death on his torso. He has moderate length purple hair. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels threatened by others.
Ideals: Entrepeneur, Artistic. Flaws: Shy, Fearful. Occupation: Cook
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 100 gp. Amber (40 gp).
Edge Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and muscular, this northern man usually wears his brown robe and has his morningstar always slung over his shoulder. His black fur is long and unkept. He has a tattooed face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to fit into much smaller and tighter spaces than normal.
History: He was born in the north. His parents enrolled him in a Commoner school at a young age so that he could practice his druidic talents. He moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Athletic, Gifted. Flaws: Ugly, Selfish. Bonds: Immigrant. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 30 pp.
Rathkran Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear black clothing when he does not wear armor. His blue crest is unkempt and raggedy. His red unseeing eyes seem to look past you.
Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Rathkran was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Rathkran's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Flaws: Ugly, Disease, Antagonistic, Secretive. Bonds: Poor, Religious. Occupation: Laborer
Voice: Spits and sputters
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +5
Possessions: 1600 gp. Deep green spinel (50 gp). Black pearl (200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!