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NPC Generator

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Advanced [show]


Vonana Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears rags and sports a simple walking cane. Her brown hair is wavy and long. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She pushes her goals aggressively. She is also a coward if confronted.

History: Born in the east her family was never financially stable. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She then took over the family business and is one of the better Architect for hire.

Motivation: To clean up the streets; and to be a sailor again

Ideals: Disciplined. Flaws: Fearful. Bonds: Poor, Adventurer, Job, Guardian. Occupation: Architect

Voice: Soft and melodious

Attributes [hide]

Vonana Foamtankard, Female Dwarf Barbarian 6
Medium (3'9") Dwarf, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 47 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 3000 sp. Jasper (70 gp). Deep blue spinel (900 gp). Obsidian (6 gp). Aquamarine (900 gp).


Social Check DCs


Aura Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her red fur is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She's also a talented Priest, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Aura Of Wine, Female Tabaxi Aristocrat 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 4 Holy water.


Social Check DCs


Nithther Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red crest. He wears a green armored body suit, with a simple brown line shooting up and back down. He has a hunchback. His crest is cut close to his head. His thin eyebrows rest above his beady gold eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He takes great joy in being the best Junk Dealer in town.

History: Nithther was raised in a hard working conservative environment. His childhood dream was to be a Guard, but he was a colossal failure. He has achieved small success as a Junk Dealer.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, Selfish. Bonds: Job, Religious. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

Nithther Xephyrbahnor, Male Dragonborn Bard 6
Medium (6'1") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)16 (+3) 13 (+1)19 (+4)
Skills Acrobatics +5, Insight +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Gerald Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and violet workpants. His shirt is white, and he wears a heavy violet leather apron most of the time. His white hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Emotional, Addict. Bonds: Nature, Adventurer. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Gerald Drover, Male Half-Elf Monk 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Calcitro Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fancy white suit. He wears a top hat to hide his balding. His hazel eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was always a brilliant, if unscrupulous mind. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Logical. Flaws: Insane. Bonds: Attractive, Poor, Family. Occupation: Mason

Voice: Old thin voice

Attributes [hide]

Calcitro Tallfellow, Male Halfling Rogue 2
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 14 (+2)11 (+0)
Skills History +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 pp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Banded mail.


Social Check DCs


Murgen Byron, Female Half-Orc [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses like a well dressed Dyer does. Her silver hair is wavy and long. Her blue eyes peer out from beneath her deerstalker black hat.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She pushes her goals aggressively. She is also a coward if confronted.

History: Born to a Baker, her father struggled to pay the bills. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: She feels threatened by others.

Flaws: Disease, Fearful. Bonds: Job, Immigrant, Poor. Occupation: Dyer

Voice: Strong lisp

Attributes [hide]

Murgen Byron, Female Half-Orc Warlock 2
Medium (4'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 9 (-1)6 (-2)
Skills Arcana +3, Performance +0
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Mary Skelton, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her auburn hair is smooth and relatively long. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a small toy that she constantly fidgets with.

History: She was born in the south, but her parents moved at a very young age to the east. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and wants to open a new tavern

Ideals: Impeccable. Flaws: Addict. Bonds: Immigrant, Criminal record, Job. Occupation: Stableman

Voice: Whispers

Attributes [hide]

Mary Skelton, Female Human Sorcerer 1
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)14 (+2) 9 (-1)8 (-1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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