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NPC Generator

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Advanced [show]


Ermina Ryley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. She sports white long hair. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Ermina was raised in a hard working conservative environment. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 13 years.

Motivation: Wants a kiss; and she is terrified, and will act out of fear

Flaws: Ugly, Fearful. Bonds: Job, Has a crush. Occupation: Adventurer

Voice: Whispers

Attributes [hide]

Ermina Ryley, Female Human Adept 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp.


Social Check DCs


Symma Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a long, tan, dusty cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports golden long hair. She has hazel eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Knight arts, while her mother instructed her in etiquette, music and courtly manner. In her 14th year, her parents were killed by a brigands raid, leaving Symma alone in the world. After a stint in an orphanage, she was adopted. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and a deep hatred of brigands

Flaws: Terse. Bonds: Attractive, Has a crush, Rich, Enemies. Occupation: Knight

Voice: Australian accent

Attributes [hide]

Symma Folkor, Female Gnome Druid 1
Small (3'4") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)14 (+2) 11 (+0)8 (-1)
Skills Athletics +1, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. Coral (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Flogg Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes, though not visible through his cowl, are gray.

Personality: He dislikes all the random violence that takes place in the west. He is a font of random trivia from the lore and stories he has discovered

History: The child of a Miller, who enjoyed hunting, Flogg was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Find a way to reverse the transformation of his sister; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist, Logical. Bonds: Nature, Criminal record, Family. Occupation: Bather

Voice: Ums and uhs a lot

Attributes [hide]

Flogg Weston, Male Half-Orc Commoner 4
Medium (6'6") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 18 (+4)7 (-2)
Skills Deception +0, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 20000 sp. Banded agate (13 gp). Deep green spinel (110 gp). White pearl (110 gp). Iolite (20 gp).


Social Check DCs


Prosperine Soft, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'5" southern woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her long silver hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are white.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is used to getting what she wants. In part because she is a meticulous planner.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Prosperine took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She moves from town to town, unable to find a place to settle.

Motivation: She has passion for adventuring and risk.

Ideals: Joker, Professionalism, Gifted. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Prosperine Soft, Female Tiefling Ranger 8
Medium (6'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 10000 sp.


Social Check DCs


Riswynn Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. Her silver hair is cut short. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a ruthless business woman, a trait she acquired from her father.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Riswynn and her spouse have recently divorced.

Motivation: A deep hatred of gnolls; and she is compelled to act according to her religious beliefs

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Riswynn Torevir, Female Dwarf Bard 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)8 (-1) 13 (+1)8 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 1 Disguise kit.


Social Check DCs


Vadania Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She stands about 4'8" and tends to wear a blue poncho over her likewise colored trousers and shirt. Her left hand appears badly burned and disfigured. She has done her best to style her red hair to look like a famous performer. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She uses divination through singing.

History: Born in the west to a Engraver, Vadania learned a great deal about her mother's area of expertise. Her childhood dream was to be a Sailor, but she was a colossal failure. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of giants

Ideals: Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Vadania Caphaxath, Female Elf Warrior 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)12 (+1) 17 (+3)9 (-1)
Skills Athletics +2, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


Mindartis Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears just a yellow suit. He is tall, broad shouldered and powerfully built. He wears a wide-brimmed hat to cover his moderate length brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not trust anyone and sleeps with one eye open.

History: Mindartis lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and revenge

Ideals: Justice. Flaws: Insomniac, Insane. Bonds: Family, Enemies. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Mindartis Hill, Male Half-Elf Fighter 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 6 (-2)15 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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