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NPC Generator

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Advanced [show]


Faral Teinithra, Female Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. Her golden hair is kept up in a ponytail inside a Stetson hat. Her eyes are amber and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Faral was born with her mother's beautiful face. She made a point of taking high paying jobs and getting most of it up front. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and find a way to reverse the transformation of her sister

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Enemies, Family. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Faral Teinithra, Female Elf Cleric 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 sp.


Social Check DCs


Varg Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered warhammer and tarnished kukri as well. His brown hair is heavily combed to the right. His gray eyes peer out from beneath his Stetson white hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small forest village. Brilliant and gifted he never wanted to apply himself. He was granted psionic powers by his dying sister.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Gifted. Flaws: Mundane. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Varg Copeland, Male Half-Orc Aristocrat 8
Medium (5'11") Half-Orc, Lawful Evil (CR 8)
Armor Class 12
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 13 (+1)7 (-2)
Skills Medicine +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dynamic Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. Her yellow fur has been sun bleached extensively. Her yellow eyes are passionate and lively.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in a small plains village. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Miller for the past few years.

Motivation: Her spouse's relatives view her with great suspicion; and her relatives are trying to arrange a marriage

Ideals: Disciplined, Logical. Bonds: Poor, Nature, Job, Family. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Dynamic Candle, Female Tabaxi Ranger 9
Medium (6'3") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Ishte Quest, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports a flattop hair cut. Her thin eyebrows rest above her beady black eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Ishte grew up listening to her mother's many stories. Her mother was a mechanic, and taught her how to fix just about anything. She is searching for what she claims is her rightful reward.

Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers

Ideals: Professionalism, Persistence. Flaws: Ugly, Insomniac. Bonds: Adventurer, Family. Occupation: Tailor

Voice: Draws out vowels

Attributes [hide]

Ishte Quest, Female Tiefling Cleric 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)13 (+1) 14 (+2)18 (+4)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 300 gp. Star ruby (400 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Târz Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dark leathers with embroidery. He keeps his red hair in a flapper bob. His skin is flawless and his amber eyes scan people very quickly.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Joker, Athletic. Bonds: Attractive, Adventurer, Religious. Occupation: Ruler

Voice: Russian accent

Attributes [hide]

Târz Conway, Male Half-Orc Paladin 6
Medium (6'6") Half-Orc, Neutral Evil (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp. Silver pearl (110 gp).


Social Check DCs


Kellen Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting blue shirt and pants. His red hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He pushes his goals aggressively. He is also a coward if confronted.

History: Sold as a small child to a slaver, Kellen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels threatened by others.

Ideals: Athletic, Justice. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Kellen Beren, Male Gnome Fighter 6
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 11 (+0)10 (+0)
Skills Religion +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Chrysoberyl (90 gp). Alexandrite (500 gp). Jet (90 gp).


Social Check DCs


Aerdeth Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'10", this man wears tan trousers with green and white striped suspenders. He wears various colorful collared shirts. His black hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy and tries to find solutions quickly.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His divine abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Gifted. Flaws: Antagonistic, Lazy, Disease. Bonds: Attractive. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Aerdeth Erenaeth, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 13 (+1)4 (-3)
Skills Acrobatics +3, Deception -1
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Golden pearl (140 gp). 1 Holy water. 3 Thunderstones.


Social Check DCs

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