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NPC Generator

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Advanced [show]


Târz Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears very tight pants and wife beaters, though occasionally he sports a black coat. His skin is also unnaturally pale. His moppish chestnut hair is in a traditional bowl cut. His gray eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Religious, Mentor. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Târz Trowbridge, Male Half-Orc Wizard 6
Medium (5'2") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)7 (-2) 13 (+1)10 (+0)
Skills Arcana +1, Athletics +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan shirt with thin green vertical stripes and blue pants. His tied-back hair is brown. He is very pretty but has cold, dead eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his father.

History: He was born in a small desert village. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Varis Xistsrith, Male Elf Commoner 2
Medium (5'1") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp. 1 Everburning torch.


Social Check DCs


Thomas Dalton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, grey cloak. His hair is short and brown. His violet eyes peer out from beneath his small grey hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and nothing but the best is good enough for him

Ideals: Athletic, Gifted, Impeccable. Flaws: Forgetful. Bonds: Nature, Criminal record. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Thomas Dalton, Male Human Warlock 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 600 sp.


Social Check DCs


Elegant Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His lavender fur is greasy and uncared for. He has gleaming, smiling hazel eyes.

Personality: He will rave to anyone who will listen. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he feels threatened by others

Flaws: Ugly, Insane, Fearful, Disease. Bonds: Immigrant. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Elegant Of Snakes, Male Tabaxi Sorcerer 10
Medium (6'9") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Athletics +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 800 gp. Emerald (700 gp). Tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel, and carries pickaxes. He keeps his long black fur kept up in a rat tail. His yellow eyes peer out from beneath his small brown hat.

Personality: He has a massive crush on the younger sibling of the Blacksmith who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his sister recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his absent mother

Ideals: Fighting. Bonds: Has a crush, Family, Religious, Mentor. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Smoking Running, Male Tabaxi Expert 9
Medium (5'0") Tabaxi, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1700 gp. Brass mug with jade inlays (600 gp). Old masterpiece painting (1200 gp). A silver and pearl hairclip (10 gp).


Social Check DCs


Naamah Divinity, Female Tiefling [Permalink]

Personal [hide]

Description: An older woman who wears a black cloak and cross-gartered grey stockings, she is not a threatening figure. She has done her best to style her chestnut hair to look like a famous performer. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Always inclined to offer people food she seems plenty friendly. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Naamah has worked very hard to control her curse. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she is greedy

Ideals: Philantrophist. Flaws: Insomniac, Disease. Bonds: Slave, Rich. Occupation: Barkeep

Voice: Forgets to breathe while speaking

Attributes [hide]

Naamah Divinity, Female Tiefling Wizard 8
Medium (6'0") Tiefling, Neutral Good (CR 8)
Armor Class 14
Hit Points 6 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)16 (+3) 10 (+0)18 (+4)
Skills Nature +6, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Orc, Halfling
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144433200

Possessions: 500 gp.


Social Check DCs


Savaran Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She is renowned for her bright black dresses and hats. Her crest is black and curly. Her gold eyes peer out from beneath her top black hat.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She believes the world needs to unite to get rid of illithids once and for all.

History: Savaran lived on a farm with her mother, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered poetry. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: She feels kind of lost in life; and she is content

Ideals: Artistic. Flaws: Depressed, Mundane. Bonds: Enemies, Family. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Savaran Xephyrbahnor, Female Dragonborn Cleric 7
Medium (6'3") Dragonborn, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +2, Arcana +5
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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