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Advanced [show]


Balam Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His brown hair is knotted and matted. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Balam lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Tiefling conditions. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Fisher, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Logical. Flaws: Ugly, Antagonistic, Racist. Bonds: Family. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Balam Ecstasy, Male Tiefling Ranger 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. A delicate silver chain set with a tourmaline (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).


Social Check DCs


Baradad Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a robe, a symbol of the sun god around his neck, and a sickle on his belt. His silver crest is slicked back into a classic pompadour. He has several tiny aquamarine earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and expand his business

Ideals: Fighting, Gifted, Logical. Bonds: Rich, Job. Occupation: Sage

Voice: Rhymes sentences (sorry)

Attributes [hide]

Baradad Bhenkumbyrznaax, Male Dragonborn Sorcerer 11
Medium (6'6") Dragonborn, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 4 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Undercommon, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 2300 gp. 1 Minor magic item.


Social Check DCs


Rangrim Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a grey tunic with black highlights, and long brown pants that bunch up around his shoes. His hair is cut close to his head. His eyes are green and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Dwarf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Joker, Professionalism. Flaws: Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Rangrim Silverstone, Male Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)7 (-2) 9 (-1)15 (+2)
Skills Arcana +0, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Violet garnet (600 gp). Chrysoprase (70 gp). Star rose quartz (70 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Geoffrey Stanford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast plains. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Geoffrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Geoffrey. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he uses money and sex appeal to get what he needs

Flaws: Emotional. Bonds: Rich, Adventurer, Nature, Criminal record, Attractive. Occupation: Barkeep

Voice: Voice breaks

Attributes [hide]

Geoffrey Stanford, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)17 (+3) 15 (+2)8 (-1)
Skills Deception +1, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 80 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp).


Social Check DCs


Dell Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is portly but not overly obese. Her silver hair has been sun bleached extensively. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born in a small island village. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Criminal record, Nature, Adventurer. Occupation: Soapmaker

Voice: Can't modulate volume

Attributes [hide]

Dell Silvereyes, Female Halfling Sorcerer 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 5 (-3)18 (+4)
Skills Investigation +5
Senses Passive Perception 7
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gaaki Barney, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears a simple white robe with green stripes complete with hood. Her black hair is long and unkept. Her eyes are likewise hazel.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with finding treasure.

History: She was born in a small desert village. Her mother was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gaaki Barney, Female Half-Orc Monk 10
Medium (6'4") Half-Orc, Lawful Evil (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)5 (-3) 14 (+2)15 (+2)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp. Silver chalice with lapis lazuli gems (30 gp). 1 Minor magic item.


Social Check DCs


Williamina Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), and carries shields. Her brown hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a font of random trivia from the lore and stories she has discovered

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Williamina took refuge in the old dungeon and found the beat up shield and armor she uses now. By chance she met her sister recently and the two have been together since.

Motivation: Further expansion of business; and regain custody of her daughter

Ideals: Fighting, Logical. Bonds: Job, Nature, Family. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Williamina Caphaxath, Female Half-Elf Rogue 6
Medium (5'8") Half-Elf, Neutral Good (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills History +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. Star ruby (400 gp).


Social Check DCs

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