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NPC Generator

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Advanced [show]


Koeth Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly black, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Koeth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal poetry training, and achieved minor success. He was granted martial powers by his dying sister.

Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often

Ideals: Athletic, Artistic, Gifted. Bonds: Poor. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Koeth Dalanthan, Male Elf Paladin 9
Medium (5'2") Elf, Lawful Good (CR 9)
Armor Class 10
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)18 (+4) 15 (+2)17 (+3)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Druidic, Celestial, Infernal, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Art, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'10". He wears tight fitting clothing which further accentuates his frame, and his gloved hand is found clutching a sickle. He sports a flattop hair cut. This white eyed westerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.

History: Akmen was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Meet up once more with his childhood friend; and wants to raise his children well

Ideals: Persistence. Flaws: Antagonistic, Selfish. Bonds: Attractive, Family, Adventurer. Occupation: Sage

Voice: Slurs words

Attributes [hide]

Akmen Art, Male Tiefling Ranger 2
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 7 (-2)18 (+4)
Skills Intimidation +6, Investigation +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 170 gp. 1 Half-Plate.


Social Check DCs


Two Llamas Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Painter. He has a moderate pudge and is not very fit. He has no fur. His yellow eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Two Llamas hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Ugly, Hedonist, Fearful. Bonds: Enemies, Adventurer. Occupation: Painter

Voice: Rolls R's

Attributes [hide]

Two Llamas Thunder, Male Tabaxi Fighter 1
Medium (5'4") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 9 (-1)7 (-2)
Skills Performance +0
Senses Passive Perception 9
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Randal Cason, Male Human [Permalink]

Personal [hide]

Description: This western man wears professional attire. His clothes are grease stained in places. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are blue and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Randal lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Guard and found it very stressful. He has worked as a Guard like his mother before him.

Motivation: To unite with his sister; and further expansion of business

Bonds: Attractive, Poor, Immigrant, Job, Family. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Randal Cason, Male Human Sorcerer 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)7 (-2) 12 (+1)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Three Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. Her beige fur is braided into rings. She wears round tiny glasses practically rammed into her face.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born at the edge of vast mountains. There was a wharf not far from home where she often wandered off to fish. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Fighting, Optimist. Flaws: Secretive, Fearful. Bonds: Rich, Nature. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Three Of Claws, Female Tabaxi Warlock 8
Medium (4'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bolhild Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses well, wearing grey shirts, loose pants, and blazers most of the time. She carries with her a set of warhammers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her black hair is well kept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born in a small village she learned the ways of the warrior from her father. Bolhild was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Bolhild decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Guard

Voice: Raspy

Attributes [hide]

Bolhild Rumnaheim, Female Dwarf Expert 1
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 400 sp. 1 Superior lock.


Social Check DCs


Werydd Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright grey and yellow, and wears rings and necklaces with large, colorful gems. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With bright brown hair. She has gleaming, smiling amber eyes.

Personality: She is a hateful person. She taunts others and blames them for her problems. She works hard and plays hard.

History: Born in the south to a Carpenter, Werydd learned a great deal about her mother's area of expertise. Her childhood dream was to be a Miller, but she was a colossal failure. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new carpenter responsibilities is difficult

Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Job. Occupation: Carpenter

Voice: Relaxed voice

Attributes [hide]

Werydd Holderhek, Female Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1100 sp. Onyx (80 gp).


Social Check DCs

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