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Advanced [show]


Caramip Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is drawn into a tight pony tail with a skull scrunchie. She tend to wears goggles to shield her eyes.

Personality: Overbrimming with self-confidence, Caramip isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by brigands. Caramip was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Her religion dominates her actions; and many brigands want her driven away

Ideals: Impeccable, Logical. Bonds: Religious, Enemies, Rich. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Caramip Quillsharpener, Female Gnome Wizard 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Furrele Linxakasendalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black tunic with pastel highlights, and long white pants that bunch up around her shoes. She carries with her a set of sickles on her belt, each one with a emerald on the hilt. She has brass crest. She is very pretty but has cold, dead eyes.

Personality: She speaks before she thinks and is too direct. She has a habit of throwing herself into exceedingly dangerous situations.

History: Furrele was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants her loneliness to end; and to share knowledge with the world

Ideals: Fighting, Persistence, Logical. Flaws: Impulsive. Bonds: Attractive, Has a crush. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Furrele Linxakasendalor, Female Dragonborn Expert 4
Medium (6'1") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. Blue sapphire (700 gp). Blue star sapphire (700 gp). Violet garnet (800 gp).


Social Check DCs


Grumbar Hayes, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of morningstars, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His brown hair, when down, is lengthy. His eyes are likewise amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: Grumbar lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grumbar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and doesn't want to be a barber and was forced into it by his family

Ideals: Fighting. Flaws: Secretive. Bonds: Poor, Adventurer, Family. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Grumbar Hayes, Male Half-Orc Barbarian 5
Medium (5'9") Half-Orc, Neutral Evil (CR 5)
Armor Class 9
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)9 (-1) 8 (-1)8 (-1) 17 (+3)9 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +2 / 2d4-1, Grapple +5

Possessions: 600 gp.


Social Check DCs


Damien Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a red armored body suit, with a simple black line shooting up and back down. He has a penchant for wearing a ring with an oversized emerald on his left hand. His hair is white and curly. His eyes are amber and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Damien grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Damien. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism. Flaws: Selfish. Bonds: Rich, Criminal record. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Damien Jamjar, Male Halfling Expert 4
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)12 (+1) 9 (-1)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 sp.


Social Check DCs


Traubon Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of bows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has wavy brown hair. His eyes are blue and he is always smoking a pipe.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful wizard made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Mentor, Rich. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Traubon Gorunn, Male Dwarf Druid 8
Medium (4'5") Dwarf, Lawful Good (CR 8)
Armor Class 9
Hit Points 56 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)13 (+1) 15 (+2)4 (-3)
Skills Athletics +5, Intimidation +0
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1 Minor magic item.


Social Check DCs


Verna Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in an above average manner. Her golden hair is braided into rings. Her brown eyes have a joyful gleam in them most of the time.

Personality: She likes to make people angry or surprised. She does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. After a long history of fighting, Verna and her spouse have recently divorced.

Motivation: She is compelled to act according to her religious beliefs; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic, Insomniac. Bonds: Attractive, Religious, Slave. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Verna Bigheart, Female Halfling Sorcerer 5
Small (2'10") Halfling, Lawful Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)8 (-1) 14 (+2)17 (+3)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Violet garnet (200 gp).


Social Check DCs


Syllin Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a robe, a symbol of luck around her neck, and a quarterstaff on her belt. Her long golden hair reaches down to her waist. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Syllin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Syllin. Recently she has begun working with bootleggers and crooks.

Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Syllin Mystralath, Female Elf Wizard 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)5 (-3) 18 (+4)17 (+3)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. Blue sapphire (600 gp).


Social Check DCs

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