Edge In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. He has no fur. This green eyed easterner is not easily forgotten.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Herbalist but believes his peers are too gung-ho.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people
Ideals: Pacifist. Flaws: Ugly, Racist, Antagonistic. Bonds: Rich. Occupation: Herbalist
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 50 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
Possessions: 340 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Calcitro Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Bather in town.
History: Calcitro was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He tends to his Bather job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and money/treasure
Flaws: Terse. Bonds: Rich, Attractive, Job, Family. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 400 gp. Obsidian (12 gp). Alexandrite (1300 gp).
Millicent Atherton, Female Human [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her skin is fair and her fingers are delicate and long. Her red hair is singed and shortened. She wears crescent spectacles with a black brim.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is lazy, self-centered, vain, and jealous.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Human conditions. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she has money and likes to spend it
Flaws: Ugly, Selfish, Racist. Bonds: Nature, Rich. Occupation: Healer
Voice: pre-pubescent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 41 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Seven Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. Her fur is cut close to her head. She has gleaming, smiling copper eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born several months after her father was called into army service. She was an apprentice working in her father's forge. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Fortune-teller
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 100 gp.
Spring Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky pastel painted plate armor. His orange fur is smooth and relatively long. His thin eyebrows rest above his beady yellow eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Money/treasure; and he has passion for adventuring and risk
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Detective
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Jade (90 gp). Red-brown spinel (90 gp). Amber (90 gp).
Zagga Badger, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Orcs. Her skin is dark but she possesses many tan ritualistic tattoos. She prefers to wear flannel. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes have a joyful gleam in them most of the time.
Personality: Overbrimming with self-confidence, Zagga isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She works hard and plays hard.
History: She was born the only child of a wealthy merchant. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Impeccable, Entrepeneur. Flaws: Hedonist. Bonds: Family. Occupation: Servant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 50 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp. Red-brown spinel (80 gp). Banded agate (12 gp). Jade (80 gp). 1 Minor magic item. 1 Minor magic item.
Dagger Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, pastel, dusty cloak. His brown fur, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: Always inclined to offer people food he seems plenty friendly. He is obsessed with a lost civilization.
History: He was born in a small island village. Dagger was born on a far western island where he grew up under the tutelage of his mother, an expert Marshal. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Adventurer, Nature, Immigrant. Occupation: Marshal
Voice: Scandinavian accent
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 40 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 17
Languages Common, Draconic, Druidic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 2600 gp. Jade (80 gp). Star ruby (1500 gp). Zircon (50 gp). Rose (50 gp). Red spinel (80 gp). Jet (80 gp). Chalcedony (50 gp). Amethyst (80 gp). Fire opal (1500 gp).
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