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NPC Generator

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Advanced [show]


Gorfel Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses like a well dressed Junk Dealer does. He wears his silver hair up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: He'd like to take his coworkers down a peg; and to be a bookbinder again

Ideals: Disciplined, Fighting. Flaws: Impulsive. Bonds: Job. Occupation: Junk Dealer

Voice: French accent

Attributes [hide]

Gorfel Sharps, Male Half-Orc Rogue 6
Medium (6'3") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)7 (-2) 11 (+0)14 (+2)
Skills Nature +1, Performance +5
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has red fur. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A powerful brothel owner made him what he is. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He would like to get married and retire; and regain custody of his daughter

Flaws: Racist. Bonds: Job, Family, Mentor, Has a crush. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Emerald Of Ivory, Male Tabaxi Aristocrat 10
Medium (5'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills History +7, Nature +7
Senses Passive Perception 12
Languages Common, Aquan, Elven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 600 gp. Malachite (12 gp). Bloodstone (70 gp). Blue quartz (12 gp). Eye agate (12 gp). Blue quartz (12 gp). Citrine (70 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Milton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long black hair reaches down to his waist. He has brown eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his brother; and his religion dominates his actions

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Norman Milton, Male Human Fighter 11
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 92 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)18 (+4) 12 (+1)13 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Sylvan, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2

Possessions: 2000 gp. Rock crystal (70 gp). Chrysoprase (70 gp). 1 Minor magic item.


Social Check DCs


Pallabar Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting clothing which further accentuates his frame. His white hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: Pallabar was born with his mother's beautiful face. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Pallabar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Enemies. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Pallabar Garrick, Male Gnome Aristocrat 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 8000 cp. Moss agate (8 gp). 1 Minor magic item.


Social Check DCs


Rimmon Patience, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His chestnut hair is smooth and relatively long. His silver eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Shoemaker. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the north; and he wants revenge against giants

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Job, Enemies, Military. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Rimmon Patience, Male Tiefling Expert 2
Medium (5'11") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)9 (-1) 8 (-1)11 (+0)
Skills History +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 400 sp.


Social Check DCs


John Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.

Personality: Eccentric and domineering, John will drive conversation. He is frequently practicing swordplay.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against illithids; and he desires power and/or immortality

Ideals: Extrovert, Gifted. Bonds: Military, Adventurer, Enemies. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

John Teinithra, Male Half-Elf Barbarian 3
Medium (5'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 pp.


Social Check DCs


Arumawann Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. His silver hair is kept up in a ponytail inside a small hat. His eyes are green and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Arumawann Gimlen, Male Gnome Sorcerer 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 14
Hit Points 35 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)9 (-1) 10 (+0)13 (+1)
Skills Nature +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Rhodochrosite (6 gp). Amethyst (150 gp). Tourmaline (150 gp). Carnelian (80 gp). 1 Minor magic item.


Social Check DCs

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