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NPC Generator

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Advanced [show]


Myria Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. Her golden hair is greying along the sides and has receded to reveal a widow's peak. This brown eyed easterner is not easily forgotten.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small island village. Her martial abilities were realized during a raid on her village. Since then, she has sought to make the best of life.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Myria Underfoot, Female Halfling Sorcerer 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Terran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 1500 sp.


Social Check DCs


Right-Handed Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long red fur kept up in a rat tail. She is very pretty but has cold, dead eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Right-Handed fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Doctor

Voice: German accent

Attributes [hide]

Right-Handed Moon, Female Tabaxi Barbarian 6
Medium (5'0") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 67 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)7 (-2)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears suspenders and white workpants. Her shirt is blue, and she wears a heavy white leather apron most of the time. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are brown and catlike.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: She got into the Stableman business at a young age. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Stableman.

Motivation: She feels threatened by others.

Ideals: Artistic. Flaws: Fearful. Bonds: Guardian, Family, Job. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Myria Hilltopple, Female Halfling Adept 1
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 9 (-1)17 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Susannah Alton, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a long golden ponytail with little hanging trinkets. This brown eyed westerner is not easily forgotten.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in a small desert village. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Ideals: Justice, Logical. Bonds: Nature, Adventurer. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Susannah Alton, Female Human Expert 11
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 34 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)16 (+3) 12 (+1)17 (+3)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Giant, Druidic, Elven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +7

Possessions: 12000 sp. Black velvet mask with numerous citrines (150 gp). Fire opal pendant on a fine gold chain (2200 gp). Gold dragon comb with red garnet eye (1400 gp). Golden circlet with four aquamarines (6000 gp). Solid gold idol (400 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Mindartis Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of shortbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He has hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy, self-centered, vain, and jealous.

History: Mindartis was born in the west. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic, Selfish. Bonds: Poor. Occupation: Priest

Voice: Excited and jittery

Attributes [hide]

Mindartis Zheng, Male Half-Elf Ranger 15
Medium (5'8") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)7 (-2) 16 (+3)8 (-1)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 5000 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is muscular with a powerful set of arms. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: To reunite with his old friends; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted. Flaws: Addict, Shy, Insane. Bonds: Adventurer. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Morkral Strakeln, Male Dwarf Barbarian 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 9000 cp. Star rose quartz (60 gp).


Social Check DCs


Dagger Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat, and sports empty pouches on his belt. His long orange fur is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the south to a Unemployed, Dagger learned a great deal about his father's area of expertise. A freak accident while working with his Barrister father left him crippled. He tends to his Unemployed job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and to be a barrister again

Ideals: Logical. Flaws: Antagonistic, Fearful, Disease. Bonds: Job. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Dagger Grass, Male Tabaxi Aristocrat 8
Medium (6'10") Tabaxi, True Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 19 (+4)14 (+2)
Skills Intimidation +5, Investigation +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 11000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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