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NPC Generator

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Advanced [show]


Frederick Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. He wears his blonde hair up in a very large beehive style do. His amber eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Half-Elves. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Frederick studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Frederick Beitz, Male Half-Elf Warlock 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 9 (-1)17 (+3)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Red-brown spinel (140 gp). Tourmaline (140 gp). Tourmaline (140 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


Cressel Chant, Male Tiefling [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his scimitar always slung over his shoulder, and he perpetually has his scimitar ready. His white hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cressel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive. Bonds: Family, Poor, Attractive. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cressel Chant, Male Tiefling Barbarian 2
Medium (6'9") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Gilbert Fawcett, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown tunic with white highlights, and long tan pants that bunch up around his shoes. He has a penchant for wearing a ring with an oversized opal on his left hand. His tied-back hair is auburn. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is skeptical of what others tell him and is slow to trust.

History: Born in the east to a Animal Trainer, Gilbert learned a great deal about his mother's area of expertise. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He inherited the family business which he has now maintained for 7 years.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Rich, Job, Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Fawcett, Male Human Rogue 9
Medium (5'0") Human, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp. An abacus with copper, silver and gold markers (30 gp).


Social Check DCs


Oren Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This northern man wears skinny pants and wears a white and tan robe with the hood down. His clothes are grease stained in places. He keeps his black hair in a flapper bob. He has gray eyes.

Personality: His tongue was cut out and he uses sign language. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Barrister, who enjoyed hunting, Oren was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Guard

Voice: Slow speaker

Attributes [hide]

Oren Tealeaf, Male Halfling Monk 4
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)9 (-1) 14 (+2)8 (-1)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Rûg Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears white painted combat armor at almost all times, he is not a threatening figure. His brown hair is singed and shortened. His amber eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Rûg was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Family. Occupation: Map Maker

Voice: Middle-eastern accent

Attributes [hide]

Rûg Ridley, Male Half-Orc Rogue 10
Medium (6'5") Half-Orc, Chaotic Good (CR 10)
Armor Class 9
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple +4

Possessions: 90 pp. Obsidian (16 gp). Golden yellow topaz (1200 gp). Violet garnet (1200 gp). Rose (80 gp). Golden yellow topaz (1200 gp). Blue quartz (16 gp). Deep blue spinel (1200 gp). Rhodochrosite (16 gp).


Social Check DCs


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Flaws: Antagonistic. Bonds: In love, Rich, Adventurer, Military. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Ernest Gentry, Male Human Warrior 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 500 sp. Moonstone (20 gp).


Social Check DCs


Tervaround Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears just a blue suit. She has shaved her head bald. She wears large thick round spectacles.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is afraid of women and trembles around them

History: She was raised in a white middle class family as the only child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic. Flaws: Depressed, Shy, Mundane. Bonds: Military. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Tervaround Lingenhall, Female Gnome Fighter 8
Small (3'3") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 72 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 9 (-1)14 (+2)
Skills Deception +5, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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