Nutae Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue vest and prefers brown and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined. Flaws: Ugly. Bonds: Religious, Military, Rich. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30 pp. Banded agate (5 gp). Sardonyx (60 gp). Star ruby (1000 gp). 1 Minor magic item.
Olrok Churchill, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.
History: Olrok hails from a village terrorized by giants. Because his father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and a deep hatred of giants
Flaws: Hedonist, Selfish. Bonds: Attractive, Immigrant, Enemies. Occupation: Junk Dealer
Voice: Soothing and warm
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 21 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 400 gp. Peridot (30 gp). Emerald (1100 gp). Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.
Lorm Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black shirt with thin red vertical stripes and green pants. His brown hair is greasy and uncared for. His eyes are green and he is always smoking a pipe.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Lorm took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Bellfounder
Voice: Timid voice
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 22 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Raam Soft, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear green tank tops with blue pants. He keeps his dark red hair in a flapper bob. He is baby faced.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.
History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raam. Being a Interpreter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice, Persistence. Bonds: Immigrant, Rich, Criminal record. Occupation: Interpreter
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 12)
Armor Class 12
Hit Points 33 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2000 gp. Star ruby (1400 gp). Rhodochrosite (13 gp). White pearl (130 gp). Violet garnet (800 gp). Aquamarine (800 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp).
Hadarai Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears violet painted combat armor at almost all times. His blonde hair is lengthy. His eyes are amber and beady.
Personality: He acts crazy and hedonistic. He is obsessed with his god.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Hedonist. Bonds: Religious, Poor. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 48 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp. Brass mug with jade inlays (600 gp). Jeweled gold crown (7000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). A necklace of small pink pearls (6000 gp). Silver chalice with lapis lazuli gems (120 gp). Silver comb with moonstones (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Sapphire pendant on gold chain (2100 gp). A necklace of small pink pearls (6000 gp). A delicate silver chain set with a tourmaline (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Meriele Fahrend, Female Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 5'1" and is wearing a long, yellow cloak. She has done her best to style her white hair to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.
Personality: She speaks before she thinks and is too direct. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Meriele was raised in a hard working conservative environment. A gifted student she started as a Spy, but she got bored and became a Map Maker. She has never given up on her music dream.
Motivation: Further expansion of business; and find a way to reverse the transformation of her sister
Ideals: Artistic. Flaws: Impulsive. Bonds: Slave, Job, Family. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trail Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He has moderate length gray fur. His amber eyes dart from person to person.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is frequently practicing swordplay.
History: He is a Deep Scion in disguise. His mother was a soldier and died while he was still young. Trail was left his mother's suit of armor and trained in its use and care. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Retire the richest man in the north; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Military, Adventurer, Criminal record. Occupation: Butcher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 30 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 110 pp. Sard (70 gp). Sard (70 gp). Obsidian (16 gp). Rich purple corundum (400 gp). Malachite (16 gp). Amethyst (60 gp). Lapis lazuli (16 gp). Blue star sapphire (400 gp). 1 Minor magic item.
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