Matilda Beckwith, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman usually wears her grey robe and has her scimitar always slung over her shoulder, and a wedding ring on her left hand. Her silver hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady brown eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She receives visions of the future at random moments
History: Gifted from a young age, Matilda studied abroad. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well; and to unite with her sister
Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: In love, Family. Occupation: Junk Dealer
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp.
Nagrette Hornsby, Female Half-Orc [Permalink]
Personal [hide]
Description: She usually wears her black robe and has her scimitar always slung over her shoulder. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair, while still mostly black, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.
Personality: She is very quiet and rarely speaks above a whisper. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to goblins.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Shy. Bonds: Attractive, Slave, Religious. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 500 sp.
Veloptima Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She very much looks the part of a Barrister. Her silver hair is cut short with large spiked bangs in the front. Her amber eyes dart from person to person.
Personality: A skeptical and narcissistic woman, Veloptima's first love is herself. Her second love is also herself. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was always a brilliant, if unscrupulous mind. Her childhood dream was to be a Mayor, but she was a colossal failure. She is untrained/undisciplined, which makes her dangerous.
Motivation: Nothing but the best is good enough for her; and she is not mentally stable, and does not behave rationally
Ideals: Impeccable, Justice, Logical. Flaws: Insane. Bonds: Job. Occupation: Barrister
Voice: Creaky witch voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 5000 cp. 3 Alchemist’s fire. 4 Thunderstones.
Calcitro Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. He wears a broad hat to hide his balding. He is baby faced.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Calcitro is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Calcitro was raised in a hard working conservative environment. Calcitro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Find a way to reverse the transformation of his sister; and he has passion for adventuring and risk
Flaws: Ugly, Shy. Bonds: Family, Job, Adventurer. Occupation: Bowyer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 2600 sp. Aquamarine (600 gp).
Pâsh Kensley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. His auburn hair has been sun bleached extensively. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Pâsh was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He has dedicated himself to building a better kind of golem.
Motivation: To be a Carter again; and wants to open a new tavern
Flaws: Addict. Bonds: Family, In love, Adventurer, Job. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 8)
Armor Class 10
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 1000 gp. Red-brown spinel (130 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (14 gp). Red-brown spinel (130 gp).
Vondal Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He tends to wear a large grey jacket. He has black hair. His eyes are violet and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: Vondal hails from a village terrorized by brigands. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Athletic, Philantrophist. Flaws: Addict, Mundane. Bonds: Enemies, Rich. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1100 sp.
Vadania Meliamne, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is lengthy. Her eyes are blue and she is always smoking a pipe.
Personality: She is mildly Elf supremacist, though she does not identify as such. She never wears the same outfit twice, unless she absolutely has to.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She has never given up on her writing dream.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern
Ideals: Artistic. Flaws: Racist. Bonds: Slave. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 9 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
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