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NPC Generator

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Advanced [show]


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His deerstalker hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He acts crazy and hedonistic. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Ugly, Hedonist, Insane. Occupation: Fisher

Voice: Slow speaker

Attributes [hide]

Ombul Strongbones, Male Halfling Adept 15
Small (2'10") Halfling, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 114 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)11 (+0) 15 (+2)11 (+0)
Skills History +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333320

Possessions: 7000 gp. Golden yellow topaz (1000 gp). Banded agate (8 gp). Hematite (8 gp). Malachite (8 gp). Brown-green garnet (140 gp). Hematite (8 gp). 1 Medium magic item.


Social Check DCs


Antinua Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her silver hair has been sun bleached extensively. Her face is covered beneath a completely black helmet.

Personality: A deeply religious woman she believes everything happens for a reason. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is compelled to act according to her religious beliefs; and she has money and likes to spend it

Ideals: Entrepeneur. Bonds: Religious, Immigrant, Rich. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Antinua Ostoroth, Female Elf Druid 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Thervan Dalanthan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. He sports a flattop hair cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: Sold as a small child to a brothel owner, Thervan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things.

Ideals: Athletic. Flaws: Mundane, Shy. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Thervan Dalanthan, Male Half-Elf Expert 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Iolite (30 gp).


Social Check DCs


Vonbin Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His red hair is unkempt and raggedy. He has blue eyes and a brown hat with a blue feather.

Personality: Vonbin is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a poor family in the city he treasured whatever gifts he got. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting gnolls, the young Vonbin began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many gnolls want him driven away.

Ideals: Entrepeneur. Flaws: Ugly, Depressed, Impulsive. Bonds: Poor, Enemies. Occupation: Farmer

Voice: Speaks with a cold

Attributes [hide]

Vonbin Goblinbane, Male Dwarf Aristocrat 10
Medium (3'11") Dwarf, Lawful Neutral (CR 10)
Armor Class 8
Hit Points 84 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +7 / 3d6+3, Ranged +2 / 3d6-2, Grapple +4

Possessions: 900 gp. Aquamarine (1400 gp).


Social Check DCs


Anselm Prescott, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has wavy red hair. His eyes, though not visible through his cowl, are gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Locksmith profession.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Actor soon after.

Motivation: He has decided he is irredeemable; and further expansion of business

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Anselm Prescott, Male Human Commoner 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ulla Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She has the majority of her body covered in plate. She sports brown long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Ulla speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is a great chef.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted psionic powers by her dying brother.

Motivation: To get a good night's sleep; and her religion dominates her actions

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Religious. Occupation: Priest

Voice: Spits words with contempt

Attributes [hide]

Ulla Lingenhall, Female Gnome Cleric 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)9 (-1) 16 (+3)8 (-1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 7000 cp.


Social Check DCs


Nimble In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her Stetson hat is riddled with cuts and holes. She is baby faced.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has all her life been fascinated with poetry.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She has chosen to use the inheritance that was left to her frivolously. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To clean up the streets; and to protect her home

Ideals: Persistence, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Rich, Guardian. Occupation: Detective

Voice: American accent

Attributes [hide]

Nimble In the Wind, Female Tabaxi Barbarian 4
Medium (4'11") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp.


Social Check DCs

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