Kilia Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears rags and sports a simple walking cane. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are brown.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Energy wise she seems alert and responsive.
History: She was born to loving parents in a slum to the north. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister
Ideals: Professionalism, Justice. Flaws: Selfish. Bonds: Poor, Mentor, Family. Occupation: Guard
Voice: Sounds elderly
Attributes [hide]
Medium (3'9") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 106 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 18 (+4) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +1
Possessions: 200 pp. Solid gold idol (200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Solid gold idol (200 gp). Old masterpiece painting (1000 gp). Black velvet mask with numerous citrines (120 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Katherine Law, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has dyed her greying black hair a little too much giving a sharp black color. Her eyes are a pleasant violet.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: When she was but 5 years old her parents immigrated from the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the south, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Fletcher
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 23 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 6 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +6
Possessions: 2300 gp. Azurite (5 gp). Rich purple corundum (1600 gp). Fire opal (1600 gp). Black star sapphire (1600 gp). Alexandrite (800 gp). Brown-green garnet (50 gp). 1 Minor magic item. 1 Minor magic item.
Hrathy Wallace, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a black collared shirt and tan skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her silver hair is thinning but still full. She wears an eyepatch.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Passionate. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +4 / 2d8+1, Grapple +5
Possessions: 4000 sp.
Rûkdûg Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He is bald on top and has large silver tufts of hair around his ears. He has several tiny aquamarine earrings on each ear.
Personality: Overbrimming with self-confidence, Rûkdûg isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 9 (-1) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50 pp. Red-brown spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light pastel in addition to tight pants. His lavender fur is still thick. His eyes, though not visible through his cowl, are copper.
Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He got into the Marshal business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. Recently the stress of being a Marshal has made it difficult for him to sleep.
Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Shy, Insomniac. Bonds: Job, Family. Occupation: Marshal
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 85 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Malmûg Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears an entirely white suit with brown socks and a vest with buckled shoes. He is muscular with a powerful set of arms. His hair, while still mostly auburn, has prominent grey streaks. His thin eyebrows rest above his beady blue eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal dancing training, and achieved minor success. In the meantime he has taken over work as a Jeweler and occasionally as a mercenary.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 56 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Glim Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, black shirt, and blue tie. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a butterfly on it. His moppish black hair is in a traditional bowl cut. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A deeply religious man he believes everything happens for a reason. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to loving parents in a slum to the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Layabout like his father before him.
Motivation: Wants to have a good time and be beloved; and his religion dominates his actions
Ideals: Entrepeneur, Optimist. Bonds: Religious, Poor, Job. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
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