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NPC Generator

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Advanced [show]


Resh Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Map Maker uniform. His blonde hair is braided into rings. He has a dull look in his violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Fletcher, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Religious. Occupation: Map Maker

Voice: Scottish accent

Attributes [hide]

Resh Tatum, Male Half-Orc Expert 7
Medium (6'10") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 12 (+1)7 (-2)
Skills Arcana +5, History +5
Senses Passive Perception 11
Languages Common, Orc, Goblin, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Agnes Madden, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her hair, while still mostly blonde, has prominent grey streaks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She receives visions of the future at random moments

History: Born to a Spice Merchant, her mother struggled to pay the bills. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To find somewhere to settle down; and doesn't want to be a detective and was forced into it by her family

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Family. Occupation: Detective

Voice: German accent

Attributes [hide]

Agnes Madden, Female Half-Elf Cleric 4
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. Aquamarine (600 gp).


Social Check DCs


Diggory Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long black hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a poor family in the city he treasured whatever gifts he got. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Attractive, Military. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Diggory Mitchell, Male Half-Elf Druid 8
Medium (5'10") Half-Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 16 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 7 (-2)10 (+0) 17 (+3)9 (-1)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 7000 sp. A miniature golden chest with tiny emeralds lining the top (90 gp).


Social Check DCs


Azzakh Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green tunic with tan highlights, and long black pants that bunch up around his shoes, and a wedding ring on his left hand. His green crest is singed and shortened. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Azzakh grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has dedicated himself to building a better village for his children.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: In love, Adventurer, Job. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Azzakh Kimbatuul, Male Dragonborn Ranger 15
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)16 (+3) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Nature +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 4d8+5, Ranged +8 / 4d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 3000 gp. Rhodochrosite (9 gp). Sard (80 gp). Iolite (80 gp). Black pearl (1200 gp). 1 Medium magic item.


Social Check DCs


Nutae Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in yellow turtlenecks beneath a white coat with black slacks. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.

History: Nutae was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Professionalism, Impeccable. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Marshal

Voice: German accent

Attributes [hide]

Nutae Ilphelkiir, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 6000 sp. Banded agate (10 gp). Eye agate (10 gp). Alexandrite (800 gp). Hematite (10 gp).


Social Check DCs


Azgrom Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His long golden hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He has built up a small fortune and can afford his own way.

Motivation: A strong sense of loyalty to Tiefling people; and he is greedy

Ideals: Fighting, Optimist, Athletic. Flaws: Racist. Bonds: Religious, Rich. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Azgrom Wedgwood, Male Half-Orc Monk 17
Medium (5'9") Half-Orc, Neutral Evil (CR 17)
Armor Class 9
Hit Points 46 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 7 (-2)6 (-2) 8 (-1)13 (+1)
Skills Acrobatics +5, Intimidation +7
Senses Passive Perception 9
Languages Orc
Attacks Melee +11 / 5d4+5, Ranged +5 / 5d4-1, Grapple +7

Possessions: 5000 gp. Eye agate (14 gp). Deep blue spinel (1500 gp). Moonstone (40 gp). Rhodochrosite (14 gp). Moss agate (14 gp). Sardonyx (40 gp). Jet (110 gp). Black pearl (1500 gp). Amethyst (110 gp). Obsidian (14 gp). Jasper (40 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rathkran Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blue crest is heavily combed to the right. His red eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Shy. Bonds: Adventurer, Nature, Criminal record. Occupation: Slave Trader

Voice: Can't modulate volume

Attributes [hide]

Rathkran Clethtinthiallor, Male Dragonborn Druid 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp.


Social Check DCs

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