Loopmottin Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a greataxe on her belt. Her black hair, when down, is lengthy. Her eyes, though not visible through her cowl, are blue.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born in the west. She moved from fad to fad and when she turned 15 she discovered poetry. She moves from town to town, unable to find a place to settle.
Motivation: To find somewhere to settle down; and she feels threatened by others
Ideals: Fighting, Artistic. Flaws: Mundane, Fearful. Bonds: Immigrant. Occupation: Cook
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 16 (+3) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 4000 cp.
Dazzazn Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His scarlet crest is kept up in a ponytail inside a deerstalker hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east. Dazzazn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the east, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he loathes his own lifestyle
Flaws: Depressed, Fearful. Bonds: Attractive, Immigrant, Nature. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 6 (-2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +5
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pijjirik Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a grey scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is cut close to his head. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: He desires power and/or immortality.
Ideals: Persistence. Bonds: Attractive, Adventurer, Poor. Occupation: Guard
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Emerald In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with Stetson hat. His cinnamon fur is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is fixated on the number 79. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Emerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emerald. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Immigrant, Criminal record. Occupation: Apothecary
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Sannl Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'3". She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze, and her gloved hand is found clutching a crossbow. Her brown hair is kept up in a ponytail inside a deerstalker hat. Her eyes are a pleasant amber.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Knight for hire.
Motivation: Expand her business; and her religion dominates her actions
Bonds: Rich, Job, Military, Religious. Occupation: Knight
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
Possessions: 60 gp.
Beiro Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.
History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To pay off his debts.
Ideals: Impeccable, Professionalism. Bonds: Military, Debt. Occupation: Tanner
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 3 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Druidic, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 130 pp. Aquamarine (1000 gp). Red garnet (70 gp). Red spinel (70 gp). Obsidian (15 gp).
Gargax Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He usually wears his green robe and has his hand crossbow always slung over his shoulder. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is white and very short. This gold eyed easterner is not easily forgotten.
Personality: He is irascible and easily irritated. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gargax was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Knight.
Motivation: Sabotage a competitor.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Knight
Voice: Posh accent
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 11)
Armor Class 10
Hit Points 68 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!