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NPC Generator

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Advanced [show]


Joan Dryden, Female Human [Permalink]

Personal [hide]

Description: This woman wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. She has a penchant for wearing a ring with an oversized emerald on her right hand. She wears a Stetson hat to cover her moderate length blonde hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She is extraordinarily eccentric. Joan enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Joan was born the youngest of three triplets. Her first spouse was a Barrister, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.

Motivation: To reunite with her absent father.

Flaws: Ugly, Insane, Hedonist. Bonds: Rich, Family. Occupation: Mason

Voice: Soothing and warm

Attributes [hide]

Joan Dryden, Female Human Rogue 10
Medium (5'2") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 15 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)17 (+3) 16 (+3)16 (+3)
Skills Animal Handling +7, Arcana +7
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Aquan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1600 gp.


Social Check DCs


Corkitron Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a red armored body suit, with a simple blue line shooting up and back down. His silver hair and beard is wavy and long. He has a tattooed face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Corkitron was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Corkitron's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Corkitron and his spouse have recently divorced.

Motivation: To be a Sellsword again.

Ideals: Joker, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Corkitron Underbough, Male Halfling Monk 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)7 (-2) 11 (+0)12 (+1)
Skills Arcana +0, Investigation +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Patrin Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long scarlet crest kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.

History: He comes from a rich southern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and money/treasure

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Patrin Esstyrlynn, Male Dragonborn Monk 4
Medium (6'1") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)14 (+2) 16 (+3)18 (+4)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 46000 sp.


Social Check DCs


Warryn Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue collared shirt and green pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. With a patchy golden beard and wild golden hair. His brown eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Warryn hails from a village terrorized by drow. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by drow. Warryn was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants to work out more often; and he wants revenge against drow

Ideals: Optimist, Athletic. Bonds: Military, Enemies, Job. Occupation: Spy

Voice: Hollow voice

Attributes [hide]

Warryn Gummen, Male Gnome Barbarian 6
Small (3'4") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 70 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Terran, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple white line shooting up and back down. He has no fur. This hazel eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Shifting was born on a far western desert where he grew up under the tutelage of his father, an expert Interpreter. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Shifting Grass, Male Tabaxi Rogue 3
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Tourmaline (60 gp). Rhodochrosite (6 gp). Aquamarine (500 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Dustin Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is dressed in earthy colors with a violet and tan handkerchief worn on his right side. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. His eyes are green and he is always smoking a pipe.

Personality: He is irascible and easily irritated. Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He left for the east, certain he would find work there.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Selfish. Bonds: Immigrant, Nature, Job. Occupation: Mercenary

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Wasanthi, Male Half-Elf Druid 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 10 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Shadow Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'6" and sports pastel clothing, slightly heavier than average wear. His left leg appears badly burned and disfigured. He keeps his long black fur kept up in a rat tail. His yellow eyes dart from person to person.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Shadow was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he would like to get married and retire

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Shadow Of Clay, Male Tabaxi Cleric 11
Medium (6'6") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Arcana +5, Athletics +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 3200 gp. Red-brown spinel (130 gp). Malachite (6 gp). Moss agate (6 gp). Onyx (30 gp). Zircon (30 gp).


Social Check DCs

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