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NPC Generator

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Advanced [show]


Joser Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting red shirt and pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Joser grew up listening to his father's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Baker job and began his own company from there.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to clean up the streets

Bonds: Guardian, Adventurer, Family, Job, Enemies. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Joser Strongbones, Male Halfling Barbarian 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)13 (+1) 5 (-3)15 (+2)
Skills Investigation +4, Perception +0
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +0 / 2d6-3, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He dresses well, wearing white shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a longbow. He has done his best to style his black hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Krimmon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has achieved small success as a Shepherd.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Job, Religious. Occupation: Shepherd

Voice: Slurs words

Attributes [hide]

Krimmon Wildcloak, Male Halfling Adept 14
Small (2'10") Halfling, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 74 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 8 (-1)16 (+3)
Skills Investigation +6
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Fiery yellow corundum (1000 gp). Golden pearl (100 gp). Amber (100 gp). Rose (20 gp). Chrysoprase (20 gp). Iolite (20 gp). Peridot (20 gp). Aquamarine (800 gp). Eye agate (11 gp). Rich purple corundum (1000 gp). Eye agate (11 gp). Carnelian (20 gp). Amber (100 gp). 1 Minor magic item.


Social Check DCs


Emerald Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman typically wears a sleeveless long coat of deep brown leather and dull red iron scale mail and is in decent physical shape. She has dyed her greying white fur a little too much giving a sharp white color. She has several tiny ruby earrings on each ear.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She enjoys reading and quiet.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: Marry her sister to traveling adventurers; and a strong sense of loyalty to half-elven people

Ideals: Logical. Flaws: Racist. Bonds: Rich, Adventurer, Family. Occupation: Shoemaker

Voice: Australian accent

Attributes [hide]

Emerald Fang, Female Tabaxi Warrior 10
Medium (4'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 75 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Deception +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Ghâm Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and is generally shirtless and showing off his tattooed chest. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Stableman business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Ghâm Huckabee, Male Half-Orc Warrior 1
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 18 (+4)9 (-1) 13 (+1)10 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 100 sp.


Social Check DCs


Reirak Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is knotted and matted. His eyes, though not visible through his cowl, are gray.

Personality: Abrasive and pushy, he has a hard time making friends. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Antagonistic. Bonds: Family, Religious, Adventurer, Guardian. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Reirak Ungart, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 9 (-1)12 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Bertram Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep yellow leather and dull blue iron scale mail. His long white hair is drawn into a two foot long braid. His eyes are blue and beady.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His family was turned out during the war. He and his family wandered south to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Persistence. Flaws: Ugly, Emotional, Mundane, PTSD. Occupation: Detective

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Blum, Male Half-Elf Bard 2
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Uthemar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. His black hair is kept up in a ponytail inside a feathered hat. His eyes are a pleasant amber.

Personality: Calm and collected, he is a well trained Junk Dealer. He is a very good compulsive liar and kleptomaniac.

History: Uthemar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Ugly. Bonds: Job, Criminal record, Poor, Religious. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Uthemar Iranapha, Male Elf Expert 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Insight +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs

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