Drenna Kinsley, Female Half-Orc [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she is dressed in an above average manner. She has shaved her head bald. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by drow. Drenna was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Poor, Enemies. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Undercommon, Druidic, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Banded mail.
Gerald Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and usually wears his yellow robe and has his sickle always slung over his shoulder. His skin is also unnaturally pale. He wears his silver hair up in a very large beehive style do. His eyes are blue and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Gerald was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: Sabotage a competitor; and to reunite with his absent father
Flaws: Ugly, Shy. Bonds: Family, Job, In love. Occupation: Architect
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 44 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: Aquamarine (200 gp). Lapis lazuli (13 gp).
Carlin Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a robe, a symbol of magic around her neck, and a rapier on her belt. She wears her blonde hair up. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Fighting, Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fortune-teller
Voice: Irish accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Andry High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this woman wears skinny pants and wears a red and black robe with the hood down. Her blonde hair is cut short with large spiked bangs in the front. She has a dull look in her gray eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in a small village she learned the ways of the warrior from her mother. Through the years after Andry was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Andry's mother didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Has a crush, Religious. Occupation: Miner
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp).
Fabien Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: 3'7" and muscular, this western man wears a tan top hat and tan clothes. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.
History: Fabien was born in the west. At a young age he loved to build and create. A gifted student he started as a Miller, but he got bored and became a Map Maker. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Dwarven people; and wants to open a new tavern
Ideals: Athletic, Justice, Persistence. Flaws: Antagonistic, Racist. Bonds: Job. Occupation: Map Maker
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. Sardonyx (30 gp). Moss agate (10 gp). 1 Minor magic item.
Hupe Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a custom-built plate barding that's adorned with white lining and desert motifs. His whole body is exceptionally muscular. His blonde hair is still thick. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Energy wise he seems alert and responsive.
History: He was born in the south. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Professionalism, Gifted. Flaws: Addict, Shy. Bonds: Immigrant. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 66 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 15 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Embroidered and bejeweled glove (3000 gp). A small bag of saffron. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Dryden, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. He wears his black hair down. His skin is flawless and his amber eyes scan people very quickly.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Doctor, but he was a colossal failure. He became a Animal Trainer soon after.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs
Ideals: Optimist, Fighting. Bonds: Attractive, Slave, Rich, Job. Occupation: Animal Trainer
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. Deep green spinel (150 gp).
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Their contribution stands as a beacon of hope for all adventurers!
