Tree Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. His yellow fur is heavily combed to the right. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Eccentric and domineering, Tree will drive conversation. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born to loving parents in a slum to the east. While studying, he fell in love. They married and had a daughter. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Further expansion of business; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Extrovert. Bonds: Attractive, In love, Poor, Has a crush, Job. Occupation: Apothecary
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Thea Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a large white jacket. She has moderate length brown hair. Her hazel eyes are slightly larger than normal.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. Flattery will make her almost putty in your hands.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She became a Weaver soon after.
Motivation: She has money and likes to spend it; and she wants revenge against drow
Ideals: Justice. Flaws: Selfish. Bonds: Rich, Job, Enemies. Occupation: Weaver
Voice: Draws out vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 7)
Armor Class 14
Hit Points 20 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 5 (-3) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: Sardonyx (80 gp). Sardonyx (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Abad Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a simple green robe with black stripes complete with hood. His purple hair is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Architect in town.
History: Born in the east to a Architect, Abad learned a great deal about his father's area of expertise. His childhood dream was to be a Glassblower, but he was a colossal failure. He struck the Architect job and began his own company from there.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Insane, Shy. Bonds: Job. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (6'7") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Mara Berevan, Female Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is physically well-built. Her white hair is drawn into a tight pony tail with a butterfly scrunchie. She is baby faced.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Gifted from a young age, Mara studied abroad. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mara took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting, Gifted. Flaws: Forgetful. Bonds: Attractive, Nature. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 5 (-3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Chenna Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is always cut to a buzz. She has a dull look in her green eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also has developed a complete distrust of the Cook profession.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her childhood dream was to be a Cook, but she was a colossal failure. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Cook again.
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Job. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 10)
Armor Class 10
Hit Points 60 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +4
Possessions: 1600 gp. Brass mug with jade inlays (200 gp). A necklace of small pink pearls (5000 gp). A necklace of small pink pearls (5000 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (200 gp).
Baelitae Horineth, Female Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this woman wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her hair is chestnut and curly. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is a great chef.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Religious. Occupation: Bather
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 400 gp.
Burgell Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. His hair is brown and very short. His violet eyes peer out from beneath his deerstalker tan hat.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in a small village he learned the ways of the warrior from his father. He was taken from his home at a very young age. He was granted necromantic powers by his dying sister.
Motivation: He has comitted a past crime that haunts him to this day; and he is not mentally stable, and does not behave rationally
Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Criminal record, Slave. Occupation: Carpenter
Voice: Jittery and nervous
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 19 (+4) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
