Grumbar Brixton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long black hair is drawn into a two foot long braid. This green eyed westerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he is currently in port desperately looking for someone to get him out
Flaws: Depressed. Bonds: Poor, Criminal record, Slave. Occupation: Unemployed
Voice: Russian accent
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 17)
Armor Class 11
Hit Points 81 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 2 | 2 | 2 | 1 |
Possessions: 9000 gp. Amber (70 gp). Amber (70 gp). Pink pearl (70 gp). Azurite (10 gp). Bloodstone (30 gp). Citrine (30 gp). Golden yellow topaz (1200 gp). Moonstone (30 gp). Rich purple corundum (1000 gp). Deep blue spinel (1200 gp). Onyx (30 gp). Moonstone (30 gp). Banded agate (10 gp). Moonstone (30 gp). Fire opal (1000 gp). Sard (30 gp). Bloodstone (30 gp). Red spinel (70 gp). Aquamarine (1200 gp). Banded agate (10 gp). Iolite (30 gp).
Lorilla Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her long white hair kept up in a rat tail. This violet eyed easterner is not easily forgotten.
Personality: She is calm most of the time but flees social interaction. Further she is a bit of a stoner and is frequently out of it.
History: Born to a pair of adventurers, Lorilla grew up listening to her mother's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She got away from her former life and has fallen to alcoholism.
Motivation: She has passion for adventuring and risk; and wants a kiss
Flaws: Shy, Addict. Bonds: Adventurer, In love, Has a crush. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 5)
Armor Class 15
Hit Points 54 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 21 (+5) | 18 (+4) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Giant, Gnoll, Infernal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
Mreksh Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black collared shirt and blue pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.
History: Mreksh was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a mercenary and was forced into it by his family
Flaws: Insomniac, Selfish. Bonds: Attractive, Family. Occupation: Mercenary
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 0 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 5 (-3) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 400 gp. Azurite (15 gp). Blue sapphire (1200 gp). Freshwater pearl (15 gp). Blue star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.
Ahlyssa Benson, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear grey pants and tee shirts. Her golden hair is unkempt and raggedy. She has a tattooed face.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Ahlyssa was born in the south. At a young age she loved to build and create. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Someone believes her a fraud; and revenge
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Dyer
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 120 gp. Deep green spinel (140 gp).
Vicky Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her long red hair kept up in a rat tail. Her eyes are hazel.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Vicky was born in the west. At a young age she loved to build and create. She moved out east to avoid the crime she committed. She has recently gotten a pet goose that steals things from people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption
Ideals: Persistence, Fighting. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Merchant
Voice: American accent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
Dworic Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: 4'1" and muscular, this southern man wears a grey shirt with thin green vertical stripes and brown pants. His blonde hair is long and unkept. He has several tiny opal earrings on each ear.
Personality: His tongue was cut out and he uses sign language. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Disease, Secretive. Bonds: Rich. Occupation: Bricklayer
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1400 sp. 1 Masterwork Common Melee.
Senteq Turen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His silver hair is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: Wants to open a new tavern; and revenge
Flaws: Depressed, Disease. Bonds: Job, Rich, Enemies. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
