Arha Vance, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and carries hand crossbows. Her hair is cut close to her head. Her gray eyes dart from person to person.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Arha lived on a farm with her father, near the main road leading to a nearby town. Her father was a mechanic, and taught her how to fix just about anything. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and wants to raise her children well
Ideals: Fighting, Persistence. Flaws: Secretive. Bonds: Poor, In love, Family. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 600 gp.
Curran Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and is dressed in a clean red cloak covering his clean studded leather. His left leg appears badly burned and disfigured. His long silver hair is drawn into a two foot long braid. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with his god.
History: Curran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Sensitive. Bonds: Religious, Poor. Occupation: Bookbinder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'4") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 1 Superior lock. 1 Superior lock. 1 Silk rope.
Naal Romeo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. He wears a colorful flower in his black hair. His hazel eyes lackadaisically let the world flow into them.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. Naal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Naal decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he has money and likes to spend it
Flaws: Shy. Bonds: Attractive, Adventurer, Criminal record, Rich. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 5 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Masterwork Common Melee.
Takra Dayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He keeps his red hair in a pixie cut. He wears an eyepatch.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born into a rich family. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to have a good time and be beloved; and he is greedy
Ideals: Athletic, Impeccable, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Healer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 500 gp. Deep blue spinel (1400 gp). Silver pearl (150 gp). Rhodochrosite (12 gp). Hematite (12 gp). 1 Minor magic item.
Myria Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses like a well dressed Masseuse does. Her moppish silver hair is in a traditional bowl cut. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Myria studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Masseuse for hire.
Motivation: To be a Barrister again.
Ideals: Gifted. Flaws: Secretive. Bonds: Job, Attractive. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 17 (+3) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 18000 cp.
Aura Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a grey scarf. She carries with her a set of scythes on her belt, each one with a amethyst on the hilt. She has done her best to style her black fur to look like a famous performer. Her eyes are copper and catlike.
Personality: Stoic and calm, she prefers to meditate than take action. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to loving parents in a slum to the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aura fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she'd like to take her coworkers down a peg
Ideals: Fighting, Disciplined. Flaws: PTSD. Bonds: Attractive, Poor. Occupation: Sailor
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5
Possessions: 3000 sp. Star rose quartz (30 gp). Aquamarine (1500 gp). Rhodochrosite (14 gp). Black opal (1100 gp). Rhodochrosite (14 gp). 1 Minor magic item.
Tagga Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She sports red long hair. Her amber eyes peer out from beneath her deerstalker black hat.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Tagga was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Tagga's mother didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's looking for her big break; and she's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Weaver
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 27 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 6 (-2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 400 gp.
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