Shifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears baggy pastel pantaloons and a green scarf. He has no fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Slave Trader, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He has never given up on his writing dream.
Motivation: He seems to be bored by most things; and an old rival family wants him found
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Nicor Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky black painted plate armor. He wears a colorful flower in his blue hair. He has a dull look in his gold eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Sage but believes his peers are too gung-ho.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Religious, Mentor. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 69 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 70 pp. Alexandrite (1400 gp). Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozikth Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'1" and muscular, this western man wears a robe, a symbol of the sun god around his neck, and a scimitar on his belt. His crest is white and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Mozikth hails from a village terrorized by gnolls. In his 10th year, his parents were killed by a gnolls raid, leaving Mozikth alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Mozikth was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Enemies. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
Possessions: 120 pp. Tiger eye turquoise (11 gp).
Sarah Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a faded coat and loose pants complete with broad hat. Her hair is always cut to a buzz. She has amber eyes and a yellow hat with a blue feather.
Personality: She is calm most of the time but flees social interaction. She invites people to come help in her community garden.
History: She was born to a criminal king-pin and mafia family She moved out south to avoid the crime she committed. She left for the east, certain she would find work there.
Motivation: She wants revenge against goblins; and she is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Shy. Bonds: Criminal record, Immigrant, Enemies. Occupation: Servant
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Lamlis Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries nunchakus. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Lamlis was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new junk dealer responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Attractive, Job. Occupation: Junk Dealer
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 33 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Giant
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: Obsidian (12 gp). Amber (150 gp). Eye agate (12 gp). Lapis lazuli (12 gp). Golden yellow topaz (400 gp). Deep green spinel (150 gp). Jet (150 gp). Banded agate (12 gp).
Trey Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing a long, yellow, dusty cloak, and is pretty ugly. His hair is cut close to his head. His amber eyes are slightly larger than normal.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born a particularly ugly child, much to the horror of his parents. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Being a Shoemaker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Religious, Nature, Criminal record. Occupation: Shoemaker
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2500 sp.
Brottor Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. He wears a deerstalker hat to cover his moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. The war was a terrible time for him, and Brottor does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was a soldier and died while he was still young. Brottor was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: He loathes his own lifestyle.
Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Religious, Enemies. Occupation: Sellsword
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1100 sp. 1 Breastplate.
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