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NPC Generator

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Advanced [show]


Dagnal Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'10". She is wearing a tight grey one piece outfit complete with pants, hood, and a cape, and her gloved hand is found clutching a glaive. She sports chestnut long hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born at the edge of vast plains. Her mother was a soldier and died while she was still young. Dagnal was left her mother's suit of armor and trained in its use and care. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Nature, Military. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Dagnal Strakeln, Female Dwarf Warrior 2
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)13 (+1) 5 (-3)14 (+2)
Skills Insight -1, Nature +3
Senses Passive Perception 7
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Thradal Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears dull grey sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His chestnut hair is matted, messy, and big. He has hazel eyes and a grey hat with a violet feather.

Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Thradal grew up listening to his mother's many stories. His childhood dream was to be a Farmer, but he was a colossal failure. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk.

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Thradal Fallack, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs


Lidda Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears white painted combat armor at almost all times. Her whole body is exceptionally muscular. She has golden hair. She has hazel eyes and a white hat with a grey feather.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Lidda hails from a village terrorized by illithids. In her 16th year, her parents were killed by a illithids raid, leaving Lidda alone in the world. After a stint in an orphanage, she was adopted. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Lidda Jamjar, Female Halfling Adept 3
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 9 (-1)13 (+1)
Skills Arcana +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Spring Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her black fur is drawn into a tight pony tail with a butterfly scrunchie. Her yellow eyes dart from person to person.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is an amazing painter.

History: Her parents moved while she was still in utero so she is the first generation to be born here. After coming to the age of reason, Spring took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister; and her spouse's relatives view her with great suspicion

Ideals: Gifted. Bonds: Attractive, Job, Immigrant, Family. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Spring Prim Posies, Female Tabaxi Warrior 9
Medium (5'1") Tabaxi, Neutral Good (CR 9)
Armor Class 10
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 700 gp. Rich purple corundum (900 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Medrash Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'6". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a hammer. His rusty crest is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He believes the world needs to unite to get rid of brigands once and for all.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, Mundane. Bonds: Enemies, Religious. Occupation: Stylist

Voice: Deep voice with rolling R's

Attributes [hide]

Medrash Skaarzborroosh, Male Dragonborn Wizard 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Animal Handling +5, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Varis Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He is dressed in a clean violet cloak covering his clean studded leather, and his gloved hand is found clutching a sword. He has golden hair. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: Varis was born with his mother's beautiful face. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to raise his children well; and he's looking for his big break

Ideals: Gifted. Bonds: Guardian, Attractive, Adventurer, Family. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Varis Plemens, Male Half-Elf Aristocrat 13
Medium (5'7") Half-Elf, Neutral Good (CR 13)
Armor Class 9
Hit Points 85 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0

Possessions: 2000 gp. Deep blue spinel (1500 gp). White pearl (160 gp). Blue quartz (15 gp). Deep blue spinel (1500 gp). Zircon (30 gp). Star ruby (1000 gp). Jasper (30 gp). Red spinel (160 gp). Coral (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Alton, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has a penchant for wearing a ring with an oversized amber on his right hand. His blonde hair is singed and shortened. His green eyes peer out from beneath his feathered brown hat.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is a Succubi in disguise. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Sellsword and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly. Bonds: Rich, Guardian, Adventurer, Job. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Robert Alton, Male Human Commoner 6
Medium (5'11") Human, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)7 (-2) 11 (+0)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Malachite (12 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Violet garnet (1500 gp).


Social Check DCs

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