Flak Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears very tight pants and wife beaters, though occasionally he sports a black coat. His left leg appears badly burned and disfigured. He wears his hair in dreadlocks. This hazel eyed southerner is not easily forgotten.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Impeccable, Entrepeneur. Bonds: Rich. Occupation: Banker
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 9 (-1) | 6 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
Dagger Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black fur is still thick. He wears a mask on his face.
Personality: He is happy with his job as a Masseuse. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments
History: The child of eastern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Dagger took refuge in the old dungeon and found the beat up glaive and armor he uses now. He was granted divine powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Job, Immigrant, Nature. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 83 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Infernal, Orc
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
Possessions: 500 gp. Black pearl (1100 gp). Red-brown spinel (150 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pyra Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and carries nunchakus. Her silver hair is long and unkept. Her thin eyebrows rest above her beady black eyes.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. There was a wharf not far from home where she often wandered off to fish. Days after completing her studies, news broke out that her hometown was attacked by giants. Pyra was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: She wants revenge against giants.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 3)
Armor Class 10
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 300 gp. Pink pearl (150 gp).
Ghaliver Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 3'3" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His white hair is cut short. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He comes from a rich eastern family. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Rich, Has a crush. Occupation: Roofer
Voice: Smooth and feminine
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 16)
Armor Class 16
Hit Points 73 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +10 / 4d10+5, Grapple +5
Possessions: Just what you see.
Wella Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman typically wears red cloth garments or leather armor. Her golden hair is greasy and uncared for. She has a tattooed face.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Flaws: Ugly, Disease. Bonds: Enemies, Has a crush, Rich. Occupation: Merchant
Voice: Whispers
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Auran, Celestial
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp.
Rosamund Elton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She wears a colorful flower in her blonde hair. She is baby faced.
Personality: She hates orcs. She views them as having robbed her home of its proper glory. She receives visions of the future at random moments
History: Rosamund was born in the south. At a young age she loved to build and create. Her parents enrolled her in a Warrior school at a young age so that she could practice her psionic talents. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Many orcs want her driven away.
Ideals: Gifted, Persistence. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Banker
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morgran Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of death on his torso. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His fierce violet eyes like to dwell on things.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is skeptical of what others tell him and is slow to trust.
History: Morgran was born in the north. At a young age he loved to build and create. Morgran was born on a far northern island where he grew up under the tutelage of his mother, an expert Interpreter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Disciplined, Persistence. Flaws: Shy, Impulsive. Bonds: Immigrant. Occupation: Interpreter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 35 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 1600 gp.
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