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NPC Generator

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Advanced [show]


Rolen Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his axe. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His eyes are hazel and catlike.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He receives visions of the future at random moments

History: He was born in the east, but his parents moved at a very young age to the north. He worked as a nervous Bookbinder and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Gifted. Bonds: Enemies, Immigrant, Job. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Rolen Galanodel, Male Elf Barbarian 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 6 (-2)12 (+1) 16 (+3)13 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Gilbert Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His hair is blonde, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Revenge; and seeks redemption

Flaws: Mundane. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Gilbert Yeardley, Male Human Sorcerer 1
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 50 gp. Rose (40 gp).


Social Check DCs


Holg Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He keeps his red hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Holg has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Poor, Immigrant, Attractive. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Holg Bradshaw, Male Half-Orc Druid 3
Medium (5'9") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)10 (+0) 15 (+2)7 (-2)
Skills Deception +0, History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3 Tanglefoot bags. 3 Tanglefoot bags. 3 Smokesticks.


Social Check DCs


Thava Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears bulky green painted plate armor. Her bronze crest is lengthy. She has red eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her father was very strict, and drilled into her lessons on being the perfect lady. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: Wants to open a new tavern; and she feels the way she acts is they only way to get by in the world

Ideals: Athletic, Joker, Artistic, Impeccable. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks with squeezed throat

Attributes [hide]

Thava Shestendeliath, Female Dragonborn Warlock 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 gp. Malachite (10 gp). Golden pearl (40 gp). Violet garnet (1400 gp). Coral (40 gp). Red-brown spinel (40 gp). Eye agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargrim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his rapier. His white hair is greasy and uncared for. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Sculptor. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of eastern immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and expand his business

Flaws: Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Fargrim Torevir, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 81 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)15 (+2) 15 (+2)11 (+0)
Skills Intimidation +4, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Faral Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a blue shirt with thin black vertical stripes and brown pants. She has dyed her greying golden hair a little too much giving a sharp golden color. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Flattery will make her almost putty in your hands.

History: She was born the only child of a wealthy merchant. A freak accident while working with her Glassblower mother left her crippled. She got away from her former life and has fallen to alcoholism.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Addict, Selfish, Disease. Bonds: Attractive. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Faral Sylvaranth, Female Elf Sorcerer 13
Medium (5'2") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 44 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Deception +6, Survival +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 900 pp. Old masterpiece painting (1300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Silver chalice with lapis lazuli gems (130 gp). Old masterpiece painting (1300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Gold dragon comb with red garnet eye (400 gp). Embroidered and bejeweled glove (2000 gp).


Social Check DCs


Arannis Madden, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a violet and tan handkerchief worn on his right side. His broad hat is riddled with cuts and holes. His brown eyes peer out from beneath his broad violet hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Arannis grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and to reunite with his old friends

Ideals: Impeccable. Flaws: Ugly, Shy, Insomniac. Bonds: Rich, Adventurer. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arannis Madden, Male Half-Elf Sorcerer 15
Medium (4'10") Half-Elf, Chaotic Good (CR 15)
Armor Class 9
Hit Points 7 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 6 (-2)16 (+3) 18 (+4)12 (+1)
Skills Sleight of Hand +4, Survival +9
Senses Passive Perception 14
Languages Common, Elven, Auran, Halfling, Ignan
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666666

Possessions: 800 pp. Pink pearl (80 gp). Deep green spinel (80 gp). White pearl (80 gp). Blue sapphire (1500 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Tourmaline (80 gp). Freshwater pearl (14 gp). Golden pearl (80 gp). Rich purple corundum (1500 gp). Emerald (1500 gp). Aquamarine (1100 gp). Smoky quartz (70 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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